9kzisteN

Russia
On FACEIT since 2014 61 matches tracked 20 matches in 30 days
Last updated:

How does 9kzisteN play?

Rating 1.08 K/R 0.77 ADR 82.8 from 61 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 61 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 11% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherEntryRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Average
Last one alive

2.8 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 53%+15 pp · Ø 38% better than 97%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 2.8+1.1 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 1.11+0.09 · Ø 1.02 better than 77%
Pistol kills per match 3.5

Impact

Average
Damage and big rounds

3.6 MVPs per match and so well above the average (2.3).

2K rounds 13.7%+0.4 pp · Ø 13.3% better than 57%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 40%
MVPs per match 3.6+1.3 · Ø 2.3 better than 99%
4Ks and aces 11x 4K, 3 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 14%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 59%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether 9kzisteN is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 61 matches, all from the last 3 months.

Kills per round (K/R)

0.64
AugSepOct

Best month: August 2026 with 0.89.

Patterns

From the last 61 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +48 ELO
23 matches · 43% win rate

9kzisteN loses the most ELO in match 1 of the day: +48 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mst_pistolmap_ver2.0
  2. Most kills in a match: 42 · Dust 2
  3. Highest rating in a match: 2.24 · Anubis

Maps in detail

from the last 61 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 213
31% -
0.89 -
94.0 -
1.21-
48% of 58 duels -
50% of 8 situations -
Mirage13
54% -
0.83 -
86.6 -
1.13-
39% of 49 duels -
30% of 10 situations -
Ancient9
33% -
0.74 -
81.1 -
1.03-
58% of 38 duels -
71% of 7 situations -
Anubis9
56% -
0.85 -
89.1 -
1.20-
72% of 25 duels -
44% of 9 situations -
Inferno6
67% -
0.69 -
69.2 -
0.93-
47% of 15 duels -
0% of 1 situations -
Mst_pistolmap_ver2.06
83% -
0.55 -
64.4 -
0.91-
55% of 142 duels -
55% of 142 situations -
Cache4
50% -
0.54 -
70.3 -
0.74-
44% of 18 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 9kzisteN plays

Across 61 matches 9kzisteN averages K/R 0.77, ADR 82.8 and a rating of 1.08. Biggest strength: Clutch 1v1 won at 53%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 18.3 kills per match with 47% headshots. The strongest map is Mirage with a 54% win rate in 13 matches. In 26 of 61 matches the rating was 1.10 or higher (43%), in 20 it was below 0.90. In 61 matches with detailed stats: 11 4Ks and 3 aces. Best month by rating: August 2026 at 1.22. 9kzisteN loses the most ELO in match 1 of the day (+48 ELO, win rate 43%). Last 30 days: 20 matches, win rate 55%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.