982-

St. Martin
On FACEIT since 2022 204 matches tracked 41 matches in 30 days
ELO ▼ 130
2,179
30-day peak: 2,334
Rank EU
#144,044
St. Martin #47 in St. Martin
Last updated:

How does 982- play?

Rating 1.00 (from 154 matches) K/R 0.72 ADR 77.3 from 204 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 154 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 14% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 23%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (129 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 0.99−0.04 · Ø 1.03 better than 36%
Pistol kills per match 2.9
Knife kills 4 in 204 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.6% of rounds and so just above the average (13.4%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 55%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 19x 4K, 1 ace in 129 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.29).

Utility hit rate 36%+1 pp · Ø 35% better than 59%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 28%
Enemies flashed per round 0.44+0.15 · Ø 0.29 better than 85%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +6.0
= Stayed the same
K/R at 0.73, Headshots at 50%, Win rate at 52%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.66
AprMayJunJulAugSepOct

Best month: June 2026 with 0.82. Last 3 months: 0.73 (at the start 0.70). Just below the average (0.74).

Patterns

From the last 204 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −83 ELO
74 matches · 50% win rate
On Dust 2 −25 ELO
51 matches · 49% win rate
On Mondays +78 ELO, win rate 40%

982- loses the most ELO on Mirage: −83 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Highest rating in a match: 1.86 · Mirage
  3. Most kills in a match: 44 · Ancient

Maps in detail

from the last 204 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage74
50% right on the average
0.73 better than 46%
78.1 better than 38%
1.06 better than 63%
47% of 292 duels better than 26%
43% of 37 situations better than 66%
Dust 251
49% better than 40%
0.69 better than 26%
76.4 better than 26%
0.97 better than 29%
49% of 152 duels better than 38%
45% of 22 situations better than 72%
Anubis26
50% right on the average
0.71 better than 37%
76.0 better than 25%
0.96 better than 26%
37% of 99 duels better than 2%
20% of 10 situations better than 12%
Ancient23
78% better than 99%
0.85 better than 91%
86.7 better than 76%
1.12 better than 79%
45% of 69 duels better than 17%
47% of 15 situations better than 77%
Cache9
11% -
0.66 -
71.8 -
0.80-
32% of 19 duels -
67% of 3 situations -
Inferno9
44% -
0.60 -
71.7 -
0.76-
30% of 30 duels -
0% of 3 situations -
Nuke9
56% -
0.58 -
64.5 -
0.87-
46% of 28 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 982- plays

Across 204 matches 982- averages K/R 0.72 and ADR 77.3; the rating across the 154 rated matches is 1.00. Most room to improve: Opening duels won at 45%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 50% headshots. The strongest map is Ancient with a 78% win rate in 23 matches. In 55 of 154 matches the rating was 1.10 or higher (36%), in 59 it was below 0.90. In 129 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: August 2026 at 1.03. 982- loses the most ELO on Mirage (−83 ELO, win rate 50%). Things go best on Ancient (+50 ELO, win rate 78%). Match no. 4 of the day goes best: 63% win rate, −52 ELO. Improved over the last three months: ADR +6.0. Unchanged in recent months: K/R at 0.73, Headshots at 50%, Win rate at 52%. Last 30 days: 41 matches, win rate 51%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.