accbuyer990

Faroe Islands
On FACEIT since 2019 377 matches tracked 228 matches in 30 days
ELO ▲ 265
3,308
30-day peak: 3,430
Rank EU ▲ 4,106 places
#2,803
Faroe Islands #8 in Faroe Islands
30 days · prev. #6,909 · best #1,860
Last updated:
Next update possible in 1h 18m

How does accbuyer990 play?

Rating 1.16 (from 370 matches) K/R 0.80 ADR 82.5 from 377 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 370 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 23% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 13%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (307 matches).

3,000-3,499 ELO

Compared with 7,646 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 59%+7 pp · Ø 52% better than 90%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 32%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 79%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.06).

Headshot rate 49%−3 pp · Ø 52% better than 28%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.26+0.20 · Ø 1.06 better than 90%
Pistol kills per match 2.6 from the last 370
Zeus kills8 in 370 matches
Knife kills 1 in 370 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.6%).

2K rounds 15.1%+1.5 pp · Ø 13.6% better than 79%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 33%
MVPs per match 2.3−0.1 · Ø 2.4 better than 36%
4Ks and aces 63x 4K, 4 aces in 307 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 63% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 27%−7 pp · Ø 34% better than 8%
Utility damage per round 3.0−0.9 · Ø 3.9 better than 23%
Enemies flashed per round 0.27−0.04 · Ø 0.31 better than 35%
Deaths per round 63%−8 pp · Ø 71% better than 98%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +444
= Stayed the same
Win rate at 52%
▼ Got worse
K/R −0.06, Rating −0.09, ADR −5.7, Headshots −3 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.73
JunJulAugSepOctNov

Best month: August 2026 with 0.85. Last 3 months: 0.78 (at the start 0.84). Slightly above the average (0.75).

Patterns

From the last 370 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −92 ELO
62 matches · 40% win rate
In match 2 of the day −31 ELO
36 matches · 42% win rate
On Thursdays +88 ELO, win rate 45%

accbuyer990 loses the most ELO on Ancient: −92 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 53 · Anubis
  2. Highest rating in a match: 2.54 · Anubis
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 370 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage130
55% right on the average
0.84 better than 83%
87.8 better than 77%
1.20 better than 86%
64% of 474 duels better than 96%
37% of 86 situations better than 45%
Dust 277
53% better than 44%
0.77 better than 56%
78.7 better than 34%
1.16 better than 75%
58% of 230 duels better than 77%
34% of 38 situations better than 38%
Ancient62
40% better than 9%
0.73 better than 36%
76.7 better than 21%
1.06 right on the average
57% of 207 duels better than 76%
33% of 33 situations better than 37%
Anubis62
52% better than 38%
0.82 better than 78%
83.6 better than 61%
1.19 better than 85%
56% of 231 duels better than 70%
37% of 41 situations better than 47%
Nuke37
51% better than 31%
0.76 better than 47%
78.2 better than 29%
1.12 better than 62%
55% of 121 duels better than 59%
33% of 15 situations better than 37%

Compared with players on the same level who have at least 15 matches on the map.

How accbuyer990 plays

Across 377 matches accbuyer990 averages K/R 0.80 and ADR 82.5; the rating across the 370 rated matches is 1.16. Biggest strength: Deaths per round at just 63% (lower is better), better than 98% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 27%, better than only 8% of level 10 · 3,000-3,499 ELO players. Averages 17.4 kills per match with 49% headshots. The strongest map is Mirage with a 55% win rate in 130 matches. In 200 of 370 matches the rating was 1.10 or higher (54%), in 94 it was below 0.90. In 307 matches with detailed stats: 63 4Ks and 4 aces. Best month by rating: August 2026 at 1.26. accbuyer990 loses the most ELO on Ancient (−92 ELO, win rate 40%). Things go best on Mirage (+188 ELO, win rate 55%). Improved over the last three months: ELO +444. Got weaker: K/R −0.06, Rating −0.09, ADR −5.7, Headshots −3 pp. Unchanged in recent months: Win rate at 52%. Last 30 days: 228 matches, win rate 52%, net ELO +94.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.