841

Finland
On FACEIT since 2022 247 matches tracked 71 matches in 30 days
ELO ▼ 139
2,442
30-day peak: 2,621
Rank EU
#64,099
Finland #1,687 in Finland
Last updated:

How does 841 play?

Rating 0.99 (from 197 matches) K/R 0.73 ADR 80.4 from 247 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 197 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 25%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 45%−6 pp · Ø 51% better than 6%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 93%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.98−0.05 · Ø 1.03 better than 27%
Pistol kills per match 2.7
Knife kills 1 in 247 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 67%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 26%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 28x 4K, 4 aces in 167 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.9 utility damage per round and so well below the average (4.2).

Utility hit rate 20%−15 pp · Ø 35% better than 1%
Utility damage per round 0.9−3.3 · Ø 4.2 better than 1%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 41%
Deaths per round 75%+3 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +6 pp, ELO +272
= Stayed the same
K/R at 0.73, Rating at 1.00, ADR at 79.6, Win rate at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.73
AprMayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months unchanged at 0.73. Just below the average (0.74).

Patterns

From the last 247 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −45 ELO
96 matches · 48% win rate
In match 2 of the day +1 ELO
47 matches · 34% win rate
Between 12:00 and 18:00 +86 ELO, win rate 44%
On Saturdays +25 ELO, win rate 42%

841 loses the most ELO on Mirage: −45 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.73 · Dust 2
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 247 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage96
48% better than 36%
0.74 right on the average
82.4 better than 56%
0.96 better than 24%
43% of 425 duels better than 9%
55% of 29 situations better than 90%
Dust 257
54% better than 59%
0.77 better than 64%
81.6 better than 53%
1.08 better than 63%
45% of 220 duels better than 16%
44% of 32 situations better than 69%
Anubis37
46% better than 29%
0.69 better than 21%
77.5 better than 27%
0.93 better than 13%
47% of 107 duels better than 21%
69% of 16 situations better than 98%
Ancient31
48% better than 36%
0.73 better than 41%
80.2 better than 41%
1.02 better than 44%
51% of 106 duels better than 46%
0% of 10 situations better than 1%
Nuke16
38% better than 8%
0.65 better than 9%
74.0 better than 16%
0.90-
40% of 65 duels better than 3%
75% of 8 situations better than 97%
Cache5
60% -
0.74 -
74.7 -
1.01-
50% of 34 duels -
33% of 3 situations -
Inferno3
67% -
0.78 -
75.4 -
1.03-
33% of 9 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How 841 plays

Across 247 matches 841 averages K/R 0.73 and ADR 80.4; the rating across the 197 rated matches is 0.99. Biggest strength: Clutch 1v1 won at 49%, better than 93% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 20%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.0 kills per match with 50% headshots. The strongest map is Dust 2 with a 54% win rate in 57 matches. In 74 of 197 matches the rating was 1.10 or higher (38%), in 80 it was below 0.90. In 167 matches with detailed stats: 28 4Ks and 4 aces. Best month by rating: August 2026 at 1.02. 841 loses the most ELO on Mirage (−45 ELO, win rate 48%). Things go best in match 1 of the day (+95 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +95 ELO. Improved over the last three months: Headshots +6 pp, ELO +272. Unchanged in recent months: K/R at 0.73, Rating at 1.00, ADR at 79.6, Win rate at 49%. Last 30 days: 71 matches, win rate 45%, net ELO +25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.