7uki

Canada
On FACEIT since 2022 9 matches tracked
ELO ▲ 343
2,113
30-day peak: 2,113
Rank OCE ▲ 918 places
#909
Canada #2 in Canada
30 days · prev. #1,827 · best #747
Last updated:

How does 7uki play?

Rating 0.94 K/R 0.68 ADR 84.0 from 9 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 187 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 29% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 14%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Opening

The first duels of the round
Rounds with first kill 8% no comparison
Opening duels won 50% no comparison

Clutch

Last one alive
Clutch 1v1 won 50% no comparison
Clutch 1v2 won 40% no comparison
Clutch kills per match 1.1 no comparison

Weapons and aim

Where do the kills come from?
Headshot rate 42% no comparison
AWP share of kills 19% no comparison
K/D 0.94 no comparison
Pistol kills per match 3.0

Impact

Damage and big rounds
2K rounds 14.4% no comparison
3K rounds 1.7% no comparison
MVPs per match 2.6 no comparison
4Ks and aces 2x 4K, 0 aces in 9 matches

Utility and deaths

Nades, flashes and deaths
Utility hit rate 30% no comparison
Utility damage per round 3.2 no comparison
Enemies flashed per round 0.22 no comparison
Deaths per round 72% no comparison

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −110 ELO
25 matches · 28% win rate
On Mirage −69 ELO
68 matches · 46% win rate
On Fridays −25 ELO, win rate 33%

7uki loses the most ELO on Anubis: −110 ELO, 28% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 45 · Dust 2
  3. Highest rating in a match: 2.44 · Mirage

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
46% better than 30%
0.84 better than 88%
93.6 better than 94%
1.18 better than 89%
57% of 292 duels better than 83%
34% of 35 situations better than 40%
Dust 254
56% better than 66%
0.84 better than 88%
94.4 better than 95%
1.21 better than 92%
60% of 288 duels better than 90%
29% of 28 situations better than 27%
Ancient41
39% better than 12%
0.83 better than 85%
92.1 better than 92%
1.15 better than 85%
59% of 174 duels better than 88%
57% of 44 situations better than 90%
Anubis25
28% better than 2%
0.72 better than 41%
81.9 better than 57%
0.98 better than 31%
43% of 122 duels better than 10%
30% of 10 situations better than 32%
Inferno10
50% -
0.74 -
88.8 -
0.98-
52% of 50 duels -
29% of 7 situations -
Cache5
40% -
0.86 -
92.8 -
1.22-
46% of 26 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 7uki plays

Across 9 matches 7uki averages K/R 0.68, ADR 84.0 and a rating of 0.94. Averages 13.6 kills per match with 42% headshots. The strongest map is Dust 2 with a 56% win rate in 54 matches. In 93 of 187 matches the rating was 1.10 or higher (50%), in 49 it was below 0.90. In 9 matches with detailed stats: 2 4Ks and 0 aces. 7uki loses the most ELO on Anubis (−110 ELO, win rate 28%). Things go best on Dust 2 (+105 ELO, win rate 56%). Match no. 3 of the day goes best: 53% win rate, −48 ELO. Last 30 days: 9 matches, win rate 33%, net ELO +7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.