7rabid

North Korea
On FACEIT since 2015 290 matches tracked 48 matches in 30 days
ELO ▼ 196
3,062
30-day peak: 3,390
Rank EU ▼ 3,847 places
#6,396
North Korea #6 in North Korea
30 days · prev. #2,549 · best #2,549
Last updated:

How does 7rabid play?

Rating 1.06 K/R 0.75 ADR 81.9 from 290 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 290 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (232 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 49%−3 pp · Ø 52% better than 21%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 37%−5 pp · Ø 42% better than 37%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 14%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

47% headshots and so well below the average (53%).

Headshot rate 47%−6 pp · Ø 53% better than 19%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 1.08+0.03 · Ø 1.05 better than 48%
Pistol kills per match 2.9
Knife kills 2 in 290 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 13.4%−0.1 pp · Ø 13.5% better than 38%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 32%
MVPs per match 2.1−0.3 · Ø 2.4 better than 16%
4Ks and aces 46x 4K, 2 aces in 232 matches

Utility and deaths

Average
Nades, flashes and deaths

31% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 31%−3 pp · Ø 34% better than 30%
Utility damage per round 3.6−0.3 · Ø 3.9 better than 42%
Enemies flashed per round 0.30−0.02 · Ø 0.32 better than 44%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 81.3, Headshots at 47%, Win rate at 51%
▼ Got worse
K/R −0.05, Rating −0.07, ELO −95

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.74 (at the start 0.79). Just below the average (0.75).

Patterns

From the last 290 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −183 ELO
39 matches · 38% win rate
On Ancient −84 ELO
64 matches · 55% win rate
On Wednesdays ±0 ELO, win rate 43%

7rabid loses the most ELO in match 4 of the day: −183 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Highest rating in a match: 2.56 · Dust 2
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 290 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis66
65% better than 81%
0.77 better than 58%
86.7 better than 74%
1.09 better than 59%
56% of 254 duels better than 70%
39% of 31 situations better than 51%
Ancient64
55% better than 47%
0.74 better than 40%
81.5 better than 45%
1.04 better than 43%
53% of 266 duels right on the average
38% of 34 situations right on the average
Dust 254
50% better than 31%
0.73 better than 36%
80.9 better than 44%
1.02 better than 31%
45% of 192 duels better than 14%
23% of 26 situations better than 12%
Mirage47
43% better than 9%
0.74 better than 39%
77.8 better than 27%
1.05 better than 44%
44% of 137 duels better than 8%
42% of 33 situations better than 60%
Inferno26
54% better than 25%
0.78 right on the average
81.9 better than 39%
1.12 better than 48%
46% of 99 duels better than 8%
53% of 17 situations better than 81%
Nuke17
35% better than 4%
0.74 better than 36%
78.1 better than 27%
1.09 better than 53%
45% of 55 duels better than 11%
36% of 11 situations better than 39%
Cache15
33% better than 1%
0.76 better than 38%
84.3 better than 44%
1.06 better than 32%
48% of 42 duels better than 17%
17% of 12 situations better than 8%

Compared with players on the same level who have at least 15 matches on the map.

How 7rabid plays

Across 290 matches 7rabid averages K/R 0.75, ADR 81.9 and a rating of 1.06. Most room to improve: Rounds with first kill at 8%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 16.1 kills per match with 47% headshots. The strongest map is Anubis with a 65% win rate in 66 matches. In 124 of 290 matches the rating was 1.10 or higher (43%), in 98 it was below 0.90. In 232 matches with detailed stats: 46 4Ks and 2 aces. Best month by rating: July 2026 at 1.12. 7rabid loses the most ELO in match 4 of the day (−183 ELO, win rate 38%). Things go best on Anubis (+129 ELO, win rate 65%). Match no. 3 of the day goes best: 58% win rate, −3 ELO. Got weaker: K/R −0.05, Rating −0.07, ELO −95. Unchanged in recent months: ADR at 81.3, Headshots at 47%, Win rate at 51%. Last 30 days: 48 matches, win rate 46%, net ELO +12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.