7aro
Name history of 7aro
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does 7aro play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (544 matches).
Compared with 10,580 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average33% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average58% headshots and so well above the average (52%).
Impact
AverageExactly 2 kills in 14.1% of rounds and so slightly above the average (13.5%).
Utility and deaths
Average0.48 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Feb to Apr 2026.
Kills per round (K/R)
Best month: August 2026 with 0.77. Last 3 months: 0.76 (at the start 0.72). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.09.
Damage per round (ADR)
Best month: April 2026 with 87.3. Last 3 months: 82.6 (at the start 81.4). Just above the average (80.6).
Share of headshot kills
Best month: August 2026 with 62%. Last 3 months: 59% (at the start 54%). Well above the average (52%).
Matches won (win rate)
Best month: March 2026 with 65%. Last 3 months: 52% (at the start 49%). Right on the average (52%).
Best month: September 2026 with 3,252. Last 3 months: 2,873 (at the start 2,685).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 37%.
Patterns
From the last 589 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
7aro loses the most ELO on Mirage: −195 ELO, 49% win rate
Records and milestones
from recorded matches- Recorded match no. 500 · Inferno
- Highest rating in a match: 2.23 · Dust 2
- Most kills in a match: 37 · Inferno
- Longest win streak: 8 wins in a row · Anubis
Maps in detail
from the last 589 matchesCompared with players on the same level who have at least 15 matches on the map.
How 7aro plays
Across 589 matches 7aro averages K/R 0.75 and ADR 82.5; the rating across the 544 rated matches is 1.04. Biggest strength: Headshot rate at 58%, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 20% of level 10 · 2,750-2,999 ELO players. Averages 16.3 kills per match with 58% headshots. The strongest map is Anubis with a 57% win rate in 79 matches. In 220 of 544 matches the rating was 1.10 or higher (40%), in 182 it was below 0.90. In 544 matches with detailed stats: 110 4Ks and 14 aces. Best month by rating: August 2026 at 1.09. 7aro loses the most ELO on Mirage (−195 ELO, win rate 49%). Things go best in match 4 of the day (+248 ELO, win rate 60%). Match no. 4 of the day goes best: 60% win rate, +248 ELO. Improved over the last three months: K/R +0.04, Headshots +5 pp, Win rate +3 pp, ELO +188. Unchanged in recent months: ADR at 82.6. Last 30 days: 301 matches, win rate 50%, net ELO −374.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.