7_er0

Russia
81 matches tracked
Last updated:

How does 7_er0 play?

Rating 0.96 K/R 0.69 ADR 77.2 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 81 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 22% normal 0.90 to 1.09 27% weak 0.75 to 0.89 6% very weak below 0.75 33%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly above the average (45%).

Headshot rate 49%+4 pp · Ø 45% better than 71%
K/D 0.96−0.04 · Ø 1.00 better than 46%
Pistol kills per match 2.3
Knife kills 1 in 81 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so slightly below the average (2.2).

MVPs per match 2.1−0.1 · Ø 2.2 better than 46%

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so right on the average (72%). Lower is better.

Deaths per round 72%0 pp · Ø 72% right on the average

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +59 ELO
32 matches · 41% win rate

7_er0 loses the most ELO from match 5 of the day: +59 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Ancient
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 1.66 · Dust 2

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
50% right on the average
0.71 right on the average
79.2 better than 53%
1.00 better than 55%
49% of 153 duels better than 45%
50% of 30 situations better than 82%
Anubis16
44% better than 26%
0.62 better than 10%
74.7 better than 26%
0.83 better than 6%
34% of 64 duels better than 2%
33% of 6 situations better than 40%
Mirage16
38% better than 13%
0.71 better than 47%
77.4 better than 43%
0.98 better than 48%
48% of 48 duels better than 42%
46% of 13 situations better than 76%
Ancient9
67% -
0.66 -
69.8 -
1.00-
51% of 41 duels -
83% of 6 situations -
Nuke4
75% -
0.72 -
82.0 -
1.05-
52% of 21 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 7_er0 plays

Across 81 matches 7_er0 averages K/R 0.69, ADR 77.2 and a rating of 0.96. Averages 14.9 kills per match with 49% headshots. The strongest map is Dust 2 with a 50% win rate in 34 matches. In 27 of 81 matches the rating was 1.10 or higher (33%), in 32 it was below 0.90. 7_er0 loses the most ELO from match 5 of the day (+59 ELO, win rate 41%). Things go best on Dust 2 (+91 ELO, win rate 50%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.