7Seven77777

USA
On FACEIT since 2020 317 matches tracked 72 matches in 30 days
Last updated:

How does 7Seven77777 play?

Rating 0.96 K/R 0.67 ADR 75.7 from 317 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 317 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 14% normal 0.90 to 1.09 27% weak 0.75 to 0.89 19% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (244 matches).

Level 9

Compared with 1,720 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 47%−4 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 29%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (49%).

Headshot rate 32%−17 pp · Ø 49% better than 1%
AWP share of kills 4%−6 pp · Ø 10% better than 27%
K/D 0.98−0.04 · Ø 1.02 better than 37%
Pistol kills per match 2.3
Knife kills 11 in 317 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.3).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 23%
3K rounds 2.8%−1.2 pp · Ø 4.0% better than 7%
MVPs per match 1.8−0.5 · Ø 2.3 better than 6%
4Ks and aces 29x 4K, 2 aces in 244 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.4 utility damage per round and so well above the average (4.3).

Utility hit rate 41%+6 pp · Ø 35% better than 85%
Utility damage per round 8.4+4.1 · Ø 4.3 better than 98%
Enemies flashed per round 0.45+0.17 · Ø 0.28 better than 88%
Deaths per round 69%−3 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +3 pp, Win rate +4 pp
= Stayed the same
K/R at 0.67, Rating at 0.96, ADR at 76.0, ELO at 1,833
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: September 2026 with 0.69. Last 3 months: 0.67 (at the start 0.66). Clearly below the average (0.73).

Patterns

From the last 317 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −119 ELO
67 matches · 37% win rate
On Anubis −21 ELO
23 matches · 39% win rate
On Saturdays −21 ELO, win rate 36%

7Seven77777 loses the most ELO on Ancient: −119 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Highest rating in a match: 2.06 · Inferno
  3. Most kills in a match: 30 · Dust 2

Maps in detail

from the last 317 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2114
54% better than 62%
0.64 better than 11%
75.8 better than 28%
0.93 better than 21%
48% of 331 duels better than 37%
32% of 82 situations better than 35%
Inferno80
58% better than 63%
0.73 right on the average
80.2 better than 49%
1.06 better than 60%
48% of 244 duels better than 28%
33% of 55 situations better than 38%
Ancient67
37% better than 11%
0.65 better than 14%
72.1 better than 11%
0.90 better than 15%
47% of 193 duels better than 29%
34% of 58 situations better than 43%
Nuke28
29% better than 1%
0.66 better than 12%
71.4 better than 8%
0.89 better than 8%
49% of 65 duels better than 30%
46% of 28 situations better than 72%
Anubis23
39% better than 15%
0.66 better than 16%
75.8 better than 25%
0.93 better than 19%
56% of 59 duels better than 79%
27% of 15 situations better than 25%
Mirage4
25% -
0.67 -
72.6 -
0.99-
60% of 10 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 7Seven77777 plays

Across 317 matches 7Seven77777 averages K/R 0.67, ADR 75.7 and a rating of 0.96. Biggest strength: Utility damage per round at 8.4, better than 98% of level 9 players. Most room to improve: Headshot rate at 32%, better than only 1% of level 9 players. Averages 14.6 kills per match with 32% headshots. The strongest map is Inferno with a 58% win rate in 80 matches. In 91 of 317 matches the rating was 1.10 or higher (29%), in 140 it was below 0.90. In 244 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: September 2026 at 0.98. 7Seven77777 loses the most ELO on Ancient (−119 ELO, win rate 37%). Things go best on Dust 2 (+179 ELO, win rate 54%). Improved over the last three months: Headshots +3 pp, Win rate +4 pp. Unchanged in recent months: K/R at 0.67, Rating at 0.96, ADR at 76.0, ELO at 1,833. Last 30 days: 72 matches, win rate 46%, net ELO +82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.