7SELEN7

Chad
On FACEIT since 2023 186 matches tracked 64 matches in 30 days
Last updated:

How does 7SELEN7 play?

Rating 1.03 K/R 0.75 ADR 82.6 from 186 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 186 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (182 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 52%+2 pp · Ø 50% better than 64%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (20%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 66%
Clutch 1v2 won 26%+6 pp · Ø 20% better than 80%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (48%).

Headshot rate 56%+8 pp · Ø 48% better than 88%
AWP share of kills 7%−4 pp · Ø 11% better than 38%
K/D 1.03+0.03 · Ø 1.00 better than 59%
Pistol kills per match 2.7
Zeus kills1 in 186 matches
Knife kills 2 in 186 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.1%).

2K rounds 13.9%+0.8 pp · Ø 13.1% better than 68%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 42%
MVPs per match 2.3+0.1 · Ø 2.2 better than 55%
4Ks and aces 38x 4K, 4 aces in 182 matches

Utility and deaths

Average
Nades, flashes and deaths

4.4 utility damage per round and so slightly above the average (4.2).

Utility hit rate 34%−2 pp · Ø 36% better than 42%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 60%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
Whether 7SELEN7 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 186 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Best month: September 2026 with 0.79.

Patterns

From the last 186 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −81 ELO
50 matches · 44% win rate
On Dust 2 −32 ELO
38 matches · 45% win rate
Between 0:00 and 6:00 −1 ELO, win rate 43%
On Thursdays −28 ELO, win rate 35%

7SELEN7 loses the most ELO on Mirage: −81 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Nuke
  2. Most kills in a match: 37 · Mirage
  3. Highest rating in a match: 2.37 · Dust 2

Maps in detail

from the last 186 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
44% better than 26%
0.67 better than 21%
76.7 better than 30%
0.90 better than 13%
44% of 241 duels better than 16%
45% of 29 situations better than 71%
Dust 238
45% better than 31%
0.76 better than 65%
82.2 better than 62%
1.09 better than 74%
47% of 167 duels better than 30%
43% of 28 situations better than 66%
Ancient31
55% better than 65%
0.80 better than 81%
86.3 better than 81%
1.10 better than 77%
62% of 145 duels better than 95%
39% of 18 situations better than 54%
Nuke24
58% better than 58%
0.82 better than 76%
90.5 better than 83%
1.11 better than 66%
57% of 134 duels better than 73%
36% of 14 situations better than 41%
Anubis23
70% better than 95%
0.74 right on the average
79.7 better than 45%
1.06 better than 65%
49% of 95 duels better than 39%
50% of 18 situations better than 77%
Cache8
25% -
0.81 -
91.2 -
1.06-
49% of 37 duels -
14% of 7 situations -
Inferno6
50% -
0.58 -
72.7 -
0.82-
45% of 20 duels -
50% of 4 situations -
Vertigo6
67% -
0.81 -
90.0 -
1.05-
67% of 33 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 7SELEN7 plays

Across 186 matches 7SELEN7 averages K/R 0.75, ADR 82.6 and a rating of 1.03. Biggest strength: Headshot rate at 56%, better than 88% of level 9 players. Averages 16.8 kills per match with 56% headshots. The strongest map is Anubis with a 70% win rate in 23 matches. In 74 of 186 matches the rating was 1.10 or higher (40%), in 63 it was below 0.90. In 182 matches with detailed stats: 38 4Ks and 4 aces. Best month by rating: September 2026 at 1.09. 7SELEN7 loses the most ELO on Mirage (−81 ELO, win rate 44%). Things go best on Nuke (+105 ELO, win rate 58%). Match no. 4 of the day goes best: 57% win rate, +101 ELO. Last 30 days: 64 matches, win rate 59%, net ELO +72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.