777MANIAC

Russia
On FACEIT since 2018 68 matches tracked 41 matches in 30 days
ELO ▲ 8
2,209
30-day peak: 2,219
Rank EU
#131,578
Russia #37,483 in Russia
Last updated:
Next update possible in 1h 46m

How does 777MANIAC play?

Rating 1.16 (from 42 matches) K/R 0.80 ADR 88.6 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 42 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 33% normal 0.90 to 1.09 19% weak 0.75 to 0.89 10% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Multi-killsClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 47%−4 pp · Ø 51% better than 19%

Clutch

Strength
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 96%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 76%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.17+0.14 · Ø 1.03 better than 89%
Pistol kills per match 3.6
Knife kills 7 in 68 matches

Impact

Average
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 66%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 61%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 15x 4K, 1 ace in 42 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 82%
Enemies flashed per round 0.46+0.17 · Ø 0.29 better than 87%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Win rate +3 pp
= Stayed the same
ADR at 89.2, Headshots at 48%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Last 3 months: 0.82 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.97 · Nuke
  2. Most kills in a match: 33 · Ancient
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 220
60% better than 79%
0.88 better than 94%
95.9 better than 96%
1.40-
51% of 35 duels right on the average
25% of 8 situations better than 17%
Mirage15
47% better than 34%
0.75 better than 56%
83.4 better than 65%
0.96-
38% of 34 duels better than 3%
33% of 3 situations better than 35%
Ancient12
75% -
0.80 -
89.1 -
1.28-
53% of 36 duels -
83% of 6 situations -
Anubis8
38% -
0.70 -
78.6 -
0.96-
48% of 21 duels -
50% of 8 situations -
Nuke6
67% -
0.90 -
90.4 -
1.39-
43% of 14 duels -
100% of 2 situations -
Inferno4
50% -
0.76 -
90.9 -
0.99-
100% of 2 duels -
50% of 2 situations -
Cache3
33% -
0.74 -
85.6 -
0.99-
33% of 6 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 777MANIAC plays

Across 68 matches 777MANIAC averages K/R 0.80 and ADR 88.6; the rating across the 42 rated matches is 1.16. Biggest strength: Clutch 1v1 won at 50%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 48% headshots. The strongest map is Ancient with a 75% win rate in 12 matches. In 25 of 42 matches the rating was 1.10 or higher (60%), in 9 it was below 0.90. In 42 matches with detailed stats: 15 4Ks and 1 ace. Improved over the last three months: K/R +0.05, Win rate +3 pp. Unchanged in recent months: ADR at 89.2, Headshots at 48%. Last 30 days: 41 matches, win rate 56%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.