6aRakY6aMa

Russia
On FACEIT since 2016 228 matches tracked 75 matches in 30 days
ELO ▼ 14
2,467
30-day peak: 2,529
Rank EU
#59,047
Russia #16,846 in Russia
Last updated:

How does 6aRakY6aMa play?

Rating 1.01 K/R 0.73 ADR 81.4 from 228 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 228 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 21%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (195 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.01−0.02 · Ø 1.03 better than 37%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.4%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 27%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 29%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 24x 4K, 2 aces in 195 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 26%
Enemies flashed per round 0.18−0.12 · Ø 0.30 better than 19%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +1,388
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.17, Rating −0.23, ADR −15.0, Headshots −7 pp, Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.88. Last 3 months: 0.71 (at the start 0.88). Slightly below the average (0.74).

Patterns

From the last 228 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −23 ELO
75 matches · 53% win rate
On Anubis −23 ELO
35 matches · 60% win rate
Between 6:00 and 12:00 −2 ELO, win rate 43%
On Mondays −2 ELO, win rate 45%

6aRakY6aMa loses the most ELO on Mirage: −23 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.00 · Anubis
  3. Most kills in a match: 48 · Ancient

Maps in detail

from the last 228 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
53% better than 55%
0.73 better than 44%
79.5 better than 42%
1.01 better than 41%
50% of 310 duels better than 41%
35% of 49 situations better than 39%
Dust 254
54% better than 59%
0.74 right on the average
80.1 better than 45%
1.03 better than 46%
58% of 234 duels better than 82%
48% of 21 situations better than 78%
Anubis35
60% better than 76%
0.71 better than 30%
82.2 better than 56%
0.98 better than 27%
57% of 145 duels better than 78%
40% of 15 situations better than 58%
Ancient33
42% better than 20%
0.74 better than 45%
85.7 better than 71%
0.99 better than 33%
53% of 146 duels better than 58%
47% of 15 situations better than 75%
Nuke14
71% -
0.74 -
84.9 -
1.00-
56% of 54 duels -
11% of 9 situations -
Cache9
67% -
0.66 -
74.9 -
0.91-
48% of 33 duels -
67% of 6 situations -
Inferno7
57% -
0.79 -
81.5 -
1.13-
36% of 33 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 6aRakY6aMa plays

Across 228 matches 6aRakY6aMa averages K/R 0.73, ADR 81.4 and a rating of 1.01. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 50% headshots. The strongest map is Nuke with a 71% win rate in 14 matches. In 86 of 228 matches the rating was 1.10 or higher (38%), in 86 it was below 0.90. In 195 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: July 2026 at 1.21. 6aRakY6aMa loses the most ELO on Mirage (−23 ELO, win rate 53%). Things go best on Dust 2 (+47 ELO, win rate 54%). Improved over the last three months: ELO +1,388. Got weaker: K/R −0.17, Rating −0.23, ADR −15.0, Headshots −7 pp, Win rate −5 pp. Last 30 days: 75 matches, win rate 48%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.