6P3K3Tbl

Russia
On FACEIT since 2019 177 matches tracked 20 matches in 30 days
Last updated:

How does 6P3K3Tbl play?

Rating 1.03 (from 86 matches) K/R 0.78 ADR 83.2 from 177 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
on par on level 10
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 86 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 22% normal 0.90 to 1.09 17% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 10 average.
Entry
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

6P3K3Tbl gets the first kill in 12 of 100 rounds. 1 percentage point above the level 10 average (11%).

Rounds with first kill 12%+1 pp better than 75%
Opening duels won 50%−1 pp better than 37%

Clutch

Average
Last one alive

6P3K3Tbl wins 14 of 100 1v2s. 7 percentage points below the level 10 average (21%).

Clutch 1v1 won 40%0 pp on par
Clutch 1v2 won 14%−7 pp better than 9%
Clutch kills per match 1.4−0.2 better than 28%

Weapons and aim

Average
Where do the kills come from?

45 of 100 kills by 6P3K3Tbl are headshots. 6 percentage points below the level 10 average (51%).

Headshot rate 45%−6 pp better than 21%
AWP share of kills 15%+4 pp better than 72%
K/D 1.08+0.04 better than 64%
Pistol kills per match 3.1
Knife kills 6 in 177 matches

Impact

Average
Damage and big rounds

6P3K3Tbl gets exactly 2 kills in 14.4 of 100 rounds. 1.0 percentage points above the level 10 average (13.4%).

2K rounds 14.4%+1.0 pp better than 72%
3K rounds 3.7%−0.4 pp better than 31%
MVPs per match 2.5+0.1 better than 69%
4Ks and aces 17x 4K, 2 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 2.7 utility damage per round from HEs and mollies. 1.4 below the level 10 average (4.1).

Utility hit rate 36%+1 pp better than 60%
Utility damage per round 2.7−1.4 better than 12%
Enemies flashed per round 0.22−0.08 better than 29%
Deaths per round 72%+1 pp better than 42%

Progress

One value per month, dashed line is the level 10 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 82.0, Headshots at 45%
▼ Got worse
K/R −0.06, Win rate −6 pp, ELO −151

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.75 (at the start 0.81). 0.01 above the level 10 average (0.74).

Patterns

From the last 177 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −60 ELO
43 matches · 44% win rate
On Nuke −55 ELO
21 matches · 48% win rate
On Wednesdays ±0 ELO, win rate 40%

6P3K3Tbl loses the most ELO in match 1 of the day: −60 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.91 · Cache
  2. Most kills in a match: 38 · Ancient
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 177 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
55% better than 63%
0.75 better than 53%
82.3 better than 58%
0.91 better than 11%
55% of 264 duels better than 70%
43% of 21 situations better than 64%
Anubis41
59% better than 71%
0.75 better than 53%
80.7 on par
0.93 better than 15%
50% of 230 duels better than 38%
38% of 16 situations better than 48%
Ancient28
43% better than 20%
0.82 better than 83%
87.8 better than 79%
1.11-
55% of 164 duels better than 68%
30% of 10 situations better than 29%
Nuke21
48% better than 23%
0.81 better than 77%
87.2 better than 75%
1.08-
48% of 122 duels better than 31%
33% of 9 situations better than 35%
Dust 216
38% better than 9%
0.77 better than 62%
79.5 better than 42%
1.18-
49% of 86 duels better than 36%
38% of 13 situations on par
Cache8
38% -
0.73 -
79.4 -
1.08-
46% of 41 duels -
33% of 9 situations -
Inferno8
38% -
0.88 -
85.7 -
1.26-
51% of 45 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 6P3K3Tbl plays

Across 177 matches 6P3K3Tbl averages K/R 0.78 and ADR 83.2; the rating across the 86 rated matches is 1.03. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 players. Most room to improve: Utility damage per round at 2.7, better than only 12% of level 10 players. Averages 17.6 kills per match with 45% headshots. The strongest map is Anubis with a 59% win rate in 41 matches. In 38 of 86 matches the rating was 1.10 or higher (44%), in 33 it was below 0.90. In 86 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: August 2026 at 1.03. 6P3K3Tbl loses the most ELO in match 1 of the day (−60 ELO, win rate 44%). Things go best from match 5 of the day (+30 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, +30 ELO. Got weaker: K/R −0.06, Win rate −6 pp, ELO −151. Unchanged in recent months: ADR at 82.0, Headshots at 45%. Last 30 days: 20 matches, win rate 40%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.