67SIMONEK

Slovakia
On FACEIT since 2017 137 matches tracked 52 matches in 30 days
ELO ▲ 165
3,149
30-day peak: 3,168
Rank EU ▲ 917 places
#4,306
Slovakia #26 in Slovakia
30 days · prev. #5,223 · best #3,081
Last updated:

How does 67SIMONEK play?

Rating 1.04 K/R 0.75 ADR 80.6 from 136 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 136 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
ClutcherHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (90 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so right on the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 33%+11 pp · Ø 22% better than 96%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so clearly above the average (53%).

Headshot rate 58%+5 pp · Ø 53% better than 78%
AWP share of kills 8%−4 pp · Ø 12% better than 47%
K/D 1.03−0.04 · Ø 1.07 better than 31%
Pistol kills per match 2.7
Knife kills 5 in 136 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so just below the average (4.2%).

2K rounds 14.1%+0.5 pp · Ø 13.6% better than 55%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 36%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 17x 4K, 1 ace in 90 matches

Utility and deaths

Strength
Nades, flashes and deaths

4.8 utility damage per round and so well above the average (3.8).

Utility hit rate 37%+3 pp · Ø 34% better than 76%
Utility damage per round 4.8+1.0 · Ø 3.8 better than 78%
Enemies flashed per round 0.41+0.09 · Ø 0.32 better than 76%
Deaths per round 72%+2 pp · Ø 70% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether 67SIMONEK is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 94 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.70
DecJanFebMarAprMayJunJulAugSepOct

Best month: April 2026 with 0.99.

Patterns

From the last 136 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −22 ELO
28 matches · 50% win rate
In match 1 of the day +110 ELO
47 matches · 53% win rate

67SIMONEK loses the most ELO on Mirage: −22 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Inferno
  2. Longest win streak: 9 wins in a row · Inferno
  3. Highest rating in a match: 2.08 · Nuke

Maps in detail

from the last 136 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient35
71% better than 93%
0.79 better than 66%
86.5 better than 71%
1.11 better than 66%
52% of 145 duels better than 46%
35% of 23 situations better than 41%
Mirage28
50% better than 29%
0.70 better than 22%
75.9 better than 19%
0.99 better than 24%
53% of 116 duels right on the average
24% of 17 situations better than 11%
Nuke24
54% better than 36%
0.77 right on the average
80.4 better than 38%
1.08 right on the average
50% of 124 duels better than 30%
53% of 15 situations better than 80%
Dust 223
52% better than 38%
0.71 better than 27%
75.6 better than 18%
0.95 better than 13%
45% of 114 duels better than 13%
31% of 13 situations better than 28%
Cache10
80% -
0.79 -
88.4 -
1.07-
54% of 59 duels -
25% of 4 situations -
Inferno10
60% -
0.79 -
81.4 -
1.08-
52% of 60 duels -
22% of 9 situations -
Anubis6
67% -
0.69 -
75.5 -
0.95-
54% of 26 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How 67SIMONEK plays

Across 136 matches 67SIMONEK averages K/R 0.75, ADR 80.6 and a rating of 1.04. Biggest strength: Headshot rate at 58%, better than 78% of level 10 · 3,000-3,499 ELO players. Averages 16.3 kills per match with 58% headshots. The strongest map is Cache with a 80% win rate in 10 matches. In 56 of 136 matches the rating was 1.10 or higher (41%), in 54 it was below 0.90. In 90 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: April 2026 at 1.33. 67SIMONEK loses the most ELO on Mirage (−22 ELO, win rate 50%). Things go best on Dust 2 (+57 ELO, win rate 52%). Match no. 2 of the day goes best: 74% win rate. Last 30 days: 52 matches, win rate 56%, net ELO +79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.