64763C

Russia
171 matches tracked
ELO
3,000
Peak across the last 171 matches: 3,000
Rank EU ▼ 802 places
#8,085
Russia #2,323 in Russia
30 days · prev. #7,283 · best #7,283
Last updated:

How does 64763C play?

Rating 1.08 (from 133 matches) K/R 0.76 ADR 81.3 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 133 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 23% good 1.10 to 1.29 12% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 20%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 70%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 30%
Clutch kills per match 1.0−0.6 · Ø 1.6 better than 4%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so well below the average (53%).

Headshot rate 47%−6 pp · Ø 53% better than 19%
AWP share of kills 22%+10 pp · Ø 12% better than 84%
K/D 1.09+0.02 · Ø 1.07 better than 52%
Pistol kills per match 3.0
Knife kills 1 in 171 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.6%).

2K rounds 12.4%−1.2 pp · Ø 13.6% better than 16%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 53%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 20x 4K, 3 aces in 94 matches

Utility and deaths

Average
Nades, flashes and deaths

0.25 enemies flashed per round and so well below the average (0.32).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.6−0.2 · Ø 3.8 better than 42%
Enemies flashed per round 0.25−0.07 · Ø 0.32 better than 28%
Deaths per round 70%0 pp · Ø 70% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +6 pp, ELO +91
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, Rating −0.20, ADR −7.2, Win rate −3 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.89. Last 3 months: 0.73 (at the start 0.80). Just below the average (0.75).

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −37 ELO
65 matches · 51% win rate
In match 3 of the day −5 ELO
28 matches · 50% win rate
Between 0:00 and 6:00 +40 ELO, win rate 48%
On Saturdays −82 ELO, win rate 41%

64763C loses the most ELO on Mirage: −37 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.29 · Anubis
  2. Most kills in a match: 76 · Mirage
  3. Longest win streak: 9 wins in a row · Overpass

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
51% better than 33%
0.78 better than 58%
83.1 better than 53%
1.09 better than 57%
51% of 218 duels better than 40%
41% of 34 situations better than 57%
Dust 238
58% better than 62%
0.77 better than 54%
82.3 better than 50%
1.05 better than 41%
58% of 162 duels better than 78%
33% of 12 situations better than 34%
Anubis32
72% better than 93%
0.75 better than 47%
82.0 right on the average
1.09 better than 58%
51% of 165 duels better than 40%
39% of 18 situations better than 50%
Cache13
54% -
0.76 -
75.0 -
1.14-
45% of 40 duels -
38% of 13 situations -
Ancient9
44% -
0.67 -
74.8 -
0.94-
45% of 49 duels -
40% of 5 situations -
Nuke7
100% -
0.67 -
73.9 -
1.15-
70% of 23 duels -
67% of 3 situations -
Inferno5
60% -
0.87 -
89.3 -
1.25-
68% of 34 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 64763C plays

Across 171 matches 64763C averages K/R 0.76 and ADR 81.3; the rating across the 133 rated matches is 1.08. Most room to improve: Headshot rate at 47%, better than only 19% of level 10 · 3,000-3,499 ELO players. Averages 16.7 kills per match with 47% headshots. The strongest map is Anubis with a 72% win rate in 32 matches. In 54 of 133 matches the rating was 1.10 or higher (41%), in 47 it was below 0.90. In 94 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: July 2026 at 1.26. 64763C loses the most ELO on Mirage (−37 ELO, win rate 51%). Things go best in match 2 of the day (+58 ELO, win rate 65%). Match no. 4 of the day goes best: 68% win rate, +30 ELO. Improved over the last three months: Headshots +6 pp, ELO +91. Got weaker: K/R −0.07, Rating −0.20, ADR −7.2, Win rate −3 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.