5prayt

Russia
On FACEIT since 2022 191 matches tracked 47 matches in 30 days
ELO ▼ 5
2,251
30-day peak: 2,256
Rank EU
#116,113
Russia #33,101 in Russia
Last updated:

How does 5prayt play?

Rating 1.13 (from 152 matches) K/R 0.77 ADR 81.9 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 152 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 24% normal 0.90 to 1.09 17% weak 0.75 to 0.89 19% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.12+0.09 · Ø 1.03 better than 74%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.4%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 78%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 70%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 26x 4K, 3 aces in 131 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.08, ADR +8.8, Headshots +2 pp
= Stayed the same
Win rate at 52%
▼ Got worse
Rating −0.05, ELO −317

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.77
AprMayJunJulAugSepOct

Best month: September 2026 with 0.89. Last 3 months: 0.79 (at the start 0.71). Clearly above the average (0.74).

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day ±0 ELO
28 matches · 46% win rate
On Thursdays +105 ELO, win rate 45%

5prayt loses the most ELO in match 3 of the day: ±0 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Longest win streak: 7 wins in a row · Ancient
  3. Highest rating in a match: 2.30 · Anubis

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 260
57% better than 69%
0.77 better than 62%
82.2 better than 55%
1.13 better than 76%
48% of 200 duels better than 31%
27% of 44 situations better than 22%
Mirage59
56% better than 66%
0.77 better than 62%
80.6 better than 47%
1.14 better than 79%
57% of 168 duels better than 80%
32% of 25 situations better than 32%
Ancient24
50% better than 42%
0.80 better than 74%
85.2 better than 68%
1.16 better than 83%
55% of 89 duels better than 68%
44% of 16 situations better than 66%
Anubis21
38% better than 8%
0.79 better than 70%
84.4 better than 65%
1.12 better than 73%
48% of 98 duels better than 31%
56% of 18 situations better than 85%
Nuke14
57% -
0.74 -
79.9 -
1.09-
44% of 48 duels -
50% of 2 situations -
Inferno8
25% -
0.74 -
80.9 -
1.05-
31% of 13 duels -
33% of 3 situations -
Cache3
33% -
0.73 -
73.9 -
1.14-
43% of 7 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 5prayt plays

Across 191 matches 5prayt averages K/R 0.77 and ADR 81.9; the rating across the 152 rated matches is 1.13. Biggest strength: Rating at 1.13, better than 81% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 31%, better than only 23% of level 10 · 2,250-2,499 ELO players. Averages 17.4 kills per match with 47% headshots. The strongest map is Dust 2 with a 57% win rate in 60 matches. In 79 of 152 matches the rating was 1.10 or higher (52%), in 47 it was below 0.90. In 131 matches with detailed stats: 26 4Ks and 3 aces. Best month by rating: September 2026 at 1.28. 5prayt loses the most ELO in match 3 of the day (±0 ELO, win rate 46%). Things go best on Mirage (+80 ELO, win rate 56%). Match no. 2 of the day goes best: 58% win rate, +50 ELO. Improved over the last three months: K/R +0.08, ADR +8.8, Headshots +2 pp. Got weaker: Rating −0.05, ELO −317. Unchanged in recent months: Win rate at 52%. Last 30 days: 47 matches, win rate 53%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.