5-7
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).
Compared with 2,043 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so well below the average (51%).
Clutch
Weakness1.0 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.91 K/D and so clearly below the average (1.02).
Impact
Weakness2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
AverageDied in 82% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.73 (at the start 0.78). Just below the average (0.74).
Rating, 1.00 is an average match
Last 3 months: 0.97 (at the start 1.01). Clearly below the average (1.02).
Damage per round (ADR)
Last 3 months: 82.8 (at the start 86.3). Slightly above the average (80.3).
Share of headshot kills
Last 3 months: 58% (at the start 60%). Well above the average (50%).
Matches won (win rate)
Last 3 months: 55% (at the start 49%). Clearly above the average (50%).
Last 3 months: 2,320 (at the start 2,069).
Rounds with first kill
1v1 clutches won
Patterns
From the last 203 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
5-7 loses the most ELO on Dust 2: −17 ELO, 51% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 53 · Ancient
- Highest rating in a match: 2.31 · Ancient
Maps in detail
from the last 203 matchesCompared with players on the same level who have at least 15 matches on the map.
How 5-7 plays
Across 203 matches 5-7 averages K/R 0.75, ADR 83.9 and a rating of 0.98. Biggest strength: Headshot rate at 58%, better than 89% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 82%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 58% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 67 of 203 matches the rating was 1.10 or higher (33%), in 94 it was below 0.90. In 115 matches with detailed stats: 17 4Ks and 2 aces. 5-7 loses the most ELO on Dust 2 (−17 ELO, win rate 51%). Things go best on Ancient (+62 ELO, win rate 59%). Improved over the last three months: Win rate +6 pp, ELO +251. Got weaker: K/R −0.05, Headshots −2 pp. Unchanged in recent months: Rating at 0.97, ADR at 82.8.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.