4ubby_hs

Turks & Caicos Islands
On FACEIT since 2025 183 matches tracked 84 matches in 30 days
ELO ▲ 523
2,714
30-day peak: 2,714
Rank EU
#24,386
Turks & Caicos Islands #13 in Turks & Caicos Islands
Last updated:

How does 4ubby_hs play?

Rating 1.12 K/R 0.81 ADR 83.8 from 183 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 183 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
AWPerEntryClutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (182 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 58%+6 pp · Ø 52% better than 89%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.04).

Headshot rate 53%+2 pp · Ø 51% better than 63%
AWP share of kills 30%+18 pp · Ø 12% better than 96%
K/D 1.12+0.08 · Ø 1.04 better than 72%
Pistol kills per match 3.5
Knife kills 1 in 183 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.8% of rounds and so well above the average (13.6%).

2K rounds 15.8%+2.2 pp · Ø 13.6% better than 90%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 83%
MVPs per match 2.7+0.3 · Ø 2.4 better than 80%
4Ks and aces 31x 4K, 7 aces in 182 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 81%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 46%
Enemies flashed per round 0.35+0.05 · Ø 0.30 better than 67%
Deaths per round 72%+1 pp · Ø 71% better than 38%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether 4ubby_hs is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 183 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Best month: September 2026 with 0.86.

Patterns

From the last 183 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −30 ELO
34 matches · 62% win rate
In match 4 of the day −30 ELO
22 matches · 41% win rate
On Mondays −38 ELO, win rate 43%

4ubby_hs loses the most ELO on Anubis: −30 ELO, 62% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Most kills in a match: 55 · Anubis
  3. Highest rating in a match: 2.24 · Nuke

Maps in detail

from the last 183 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
49% better than 33%
0.77 better than 59%
78.2 better than 32%
1.09 better than 64%
51% of 308 duels better than 44%
37% of 46 situations better than 45%
Dust 240
48% better than 34%
0.79 better than 69%
81.6 better than 51%
1.09 better than 64%
58% of 242 duels better than 81%
50% of 24 situations better than 79%
Ancient38
58% better than 67%
0.84 better than 87%
89.9 better than 84%
1.14 better than 80%
60% of 225 duels better than 89%
34% of 29 situations better than 43%
Anubis34
62% better than 76%
0.83 better than 83%
85.1 better than 66%
1.16 better than 81%
62% of 235 duels better than 93%
31% of 29 situations better than 31%
Nuke13
69% -
0.95 -
97.7 -
1.32-
68% of 71 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 4ubby_hs plays

Across 183 matches 4ubby_hs averages K/R 0.81, ADR 83.8 and a rating of 1.12. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,500-2,749 ELO players. Averages 18.6 kills per match with 53% headshots. The strongest map is Nuke with a 69% win rate in 13 matches. In 85 of 183 matches the rating was 1.10 or higher (46%), in 54 it was below 0.90. In 182 matches with detailed stats: 31 4Ks and 7 aces. Best month by rating: September 2026 at 1.18. 4ubby_hs loses the most ELO on Anubis (−30 ELO, win rate 62%). Things go best on Mirage (+81 ELO, win rate 49%). From match no. 5 of the day on, things go best: 66% win rate, +31 ELO. Last 30 days: 84 matches, win rate 58%, net ELO +119.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.