4SV_Vindi

Russia
On FACEIT since 2017 68 matches tracked 68 matches in 30 days
ELO ▲ 35
2,397
30-day peak: 2,397
Rank EU
#74,093
Russia #21,046 in Russia
Last updated:

How does 4SV_Vindi play?

Rating 1.14 K/R 0.79 ADR 87.8 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 68 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 59%+8 pp · Ø 51% better than 93%

Clutch

Strength
Last one alive

34% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 34%+12 pp · Ø 22% better than 97%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 1.14+0.11 · Ø 1.03 better than 79%
Pistol kills per match 3.3
Knife kills 1 in 68 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 43%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 84%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 20x 4K, 4 aces in 68 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.0 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 84%
Utility damage per round 6.0+1.8 · Ø 4.2 better than 89%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 70%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether 4SV_Vindi is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 68 matches, all from the last 3 months.

Kills per round (K/R)

0.80
SepOct

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −1 ELO
26 matches · 50% win rate

4SV_Vindi loses the most ELO on Dust 2: −1 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Nuke
  2. Most kills in a match: 38 · Anubis
  3. Highest rating in a match: 2.13 · Dust 2

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
50% better than 44%
0.85 better than 88%
93.0 better than 92%
1.24 better than 93%
67% of 84 duels better than 99%
32% of 22 situations better than 33%
Mirage16
50% better than 42%
0.79 better than 69%
87.2 better than 78%
1.16 better than 83%
51% of 53 duels right on the average
33% of 9 situations better than 36%
Anubis13
54% -
0.79 -
87.2 -
1.12-
57% of 56 duels -
55% of 11 situations -
Inferno7
43% -
0.66 -
75.1 -
0.94-
52% of 27 duels -
50% of 2 situations -
Nuke5
40% -
0.74 -
88.3 -
1.04-
53% of 15 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 4SV_Vindi plays

Across 68 matches 4SV_Vindi averages K/R 0.79, ADR 87.8 and a rating of 1.14. Biggest strength: Opening duels won at 59%, better than 93% of level 10 · 2,250-2,499 ELO players. Averages 17.3 kills per match with 48% headshots. The strongest map is Anubis with a 54% win rate in 13 matches. In 36 of 68 matches the rating was 1.10 or higher (53%), in 19 it was below 0.90. In 68 matches with detailed stats: 20 4Ks and 4 aces. 4SV_Vindi loses the most ELO on Dust 2 (−1 ELO, win rate 50%). Last 30 days: 68 matches, win rate 50%, net ELO −32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.