40n3y

Germany
On FACEIT since 2014 185 matches tracked 36 matches in 30 days
Last updated:

How does 40n3y play?

Rating 1.07 (from 172 matches) K/R 0.77 ADR 83.6 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 172 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Weakness
Last one alive

12% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 33%−8 pp · Ø 41% better than 20%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 3%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (52%).

Headshot rate 60%+8 pp · Ø 52% better than 91%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 3.2
Knife kills 2 in 185 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so slightly above the average (13.6%).

2K rounds 14.4%+0.8 pp · Ø 13.6% better than 66%
3K rounds 4.6%+0.3 pp · Ø 4.3% better than 64%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 18x 4K, 4 aces in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 40%+6 pp · Ø 34% better than 87%
Utility damage per round 4.8+0.8 · Ø 4.0 better than 75%
Enemies flashed per round 0.45+0.14 · Ø 0.31 better than 85%
Deaths per round 73%+2 pp · Ø 71% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Rating +0.05
= Stayed the same
K/R at 0.77, ADR at 82.9, Win rate at 55%, ELO at 2,806
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.85. Last 3 months: 0.77 (at the start 0.76). Just above the average (0.75).

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −155 ELO
44 matches · 34% win rate
From match 5 of the day −23 ELO
37 matches · 49% win rate
On Saturdays −129 ELO, win rate 39%

40n3y loses the most ELO on Ancient: −155 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.54 · Anubis
  2. Longest win streak: 6 wins in a row · Inferno
  3. Most kills in a match: 38 · Inferno

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient44
34% better than 5%
0.75 right on the average
83.2 better than 55%
1.03 better than 42%
48% of 212 duels better than 26%
41% of 17 situations better than 58%
Inferno42
74% better than 92%
0.74 better than 33%
78.6 better than 22%
1.08 better than 39%
54% of 167 duels better than 44%
43% of 21 situations better than 57%
Nuke38
63% better than 72%
0.80 better than 63%
86.4 better than 68%
1.06 better than 43%
54% of 218 duels better than 57%
15% of 13 situations better than 7%
Anubis27
52% better than 41%
0.73 better than 38%
84.1 better than 62%
1.02 better than 37%
56% of 121 duels better than 70%
30% of 10 situations better than 28%
Cache27
52% better than 32%
0.79 right on the average
84.9 better than 49%
1.08 better than 40%
51% of 127 duels better than 34%
33% of 12 situations better than 36%
Dust 27
43% -
0.94 -
93.8 -
1.33-
61% of 36 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 40n3y plays

Across 185 matches 40n3y averages K/R 0.77 and ADR 83.6; the rating across the 172 rated matches is 1.07. Biggest strength: Headshot rate at 60%, better than 91% of level 10 · 2,750-2,999 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 20% of level 10 · 2,750-2,999 ELO players. Averages 16.6 kills per match with 60% headshots. The strongest map is Inferno with a 74% win rate in 42 matches. In 74 of 172 matches the rating was 1.10 or higher (43%), in 60 it was below 0.90. In 98 matches with detailed stats: 18 4Ks and 4 aces. Best month by rating: September 2026 at 1.19. 40n3y loses the most ELO on Ancient (−155 ELO, win rate 34%). Things go best on Inferno (+121 ELO, win rate 74%). Improved over the last three months: Rating +0.05. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.77, ADR at 82.9, Win rate at 55%, ELO at 2,806. Last 30 days: 36 matches, win rate 47%, net ELO −82.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.