3y6bl

Russia
On FACEIT since 2019 189 matches tracked 19 matches in 30 days
ELO ▲ 208
2,964
30-day peak: 2,964
Rank EU ▼ 1,246 places
#9,067
RU #2,259 in RU
30 days · prev. #7,821 · best #7,821
Last updated:

How does 3y6bl play?

Rating 1.11 (from 143 matches) K/R 0.80 ADR 84.5 from 189 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 143 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average.
AWPer
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).

2,750-2,999 ELO

Compared with 10,593 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 72%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−4 pp · Ø 40% better than 34%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.05).

Headshot rate 46%−6 pp · Ø 52% better than 19%
AWP share of kills 24%+13 pp · Ø 11% better than 90%
K/D 1.18+0.13 · Ø 1.05 better than 82%
Pistol kills per match 3.3
Knife kills 7 in 189 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.4%).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 82%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 74%
MVPs per match 2.6+0.3 · Ø 2.3 better than 71%
4Ks and aces 14x 4K, 2 aces in 112 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 4.2+0.2 · Ø 4.0 better than 59%
Enemies flashed per round 0.25−0.07 · Ø 0.32 better than 33%
Deaths per round 68%−3 pp · Ø 71% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Rating +0.06, Win rate +4 pp
= Stayed the same
K/R at 0.80, ADR at 84.6, Headshots at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: June 2026 with 0.85. Last 3 months: 0.80 (at the start 0.81). Clearly above the average (0.74).

Patterns

From the last 189 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −60 ELO
42 matches · 52% win rate
On Dust 2 −53 ELO
40 matches · 48% win rate
On Wednesdays −28 ELO, win rate 30%

3y6bl loses the most ELO on Mirage: −60 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Highest rating in a match: 2.32 · Nuke
  3. Most kills in a match: 41 · Dust 2

Maps in detail

from the last 189 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
52% better than 44%
0.82 better than 77%
87.4 better than 75%
1.12 better than 70%
53% of 154 duels better than 55%
22% of 18 situations better than 9%
Dust 240
48% better than 31%
0.79 better than 68%
84.4 better than 64%
1.08 better than 56%
50% of 145 duels better than 38%
33% of 12 situations better than 35%
Ancient29
59% better than 68%
0.81 better than 75%
82.0 better than 48%
1.15 better than 79%
57% of 115 duels better than 76%
33% of 18 situations better than 37%
Anubis24
63% better than 79%
0.76 better than 55%
80.7 better than 45%
1.07 better than 56%
53% of 87 duels better than 55%
25% of 12 situations better than 18%
Nuke24
54% better than 45%
0.80 better than 63%
83.5 better than 53%
1.15 better than 68%
69% of 72 duels better than 99%
63% of 16 situations better than 93%
Inferno17
47% better than 18%
0.84 better than 74%
88.2 better than 64%
1.09-
70% of 46 duels better than 98%
50% of 8 situations better than 75%
Cache7
71% -
0.78 -
81.6 -
1.19-
48% of 27 duels -
44% of 9 situations -
Overpass6
33% -
0.84 -
90.7 -
1.39-
40% of 5 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How 3y6bl plays

Across 189 matches 3y6bl averages K/R 0.80 and ADR 84.5; the rating across the 143 rated matches is 1.11. Biggest strength: K/D at 1.18, better than 82% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 46%, better than only 19% of level 10 · 2,750-2,999 ELO players. Averages 17.9 kills per match with 46% headshots. The strongest map is Anubis with a 63% win rate in 24 matches. In 69 of 143 matches the rating was 1.10 or higher (48%), in 39 it was below 0.90. In 112 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: June 2026 at 1.36. 3y6bl loses the most ELO on Mirage (−60 ELO, win rate 52%). Things go best in match 2 of the day (±0 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate. Improved over the last three months: Rating +0.06, Win rate +4 pp. Unchanged in recent months: K/R at 0.80, ADR at 84.6, Headshots at 46%. Last 30 days: 19 matches, win rate 74%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.