3kbus

Russia
On FACEIT since 2018 263 matches tracked 68 matches in 30 days
ELO ▲ 555
3,613
30-day peak: 3,613
Rank EU ▲ 249 places
#694
Russia #200 in Russia
30 days · prev. #943 · best #531
Last updated:

How does 3kbus play?

Rating 1.28 (from 228 matches) K/R 0.91 ADR 98.0 from 263 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.28
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 228 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 38% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 9% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. More damage per round than the level 10 · 3,500+ ELO average. Higher headshot rate than the level 10 · 3,500+ ELO average.
Multi-killsDamageHeadshots
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (192 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so right on the average (12%).

Rounds with first kill 12%0 pp · Ø 12% right on the average
Opening duels won 55%0 pp · Ø 55% right on the average

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 7%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 84%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Strength
Where do the kills come from?

1.31 K/D and so clearly above the average (1.12).

Headshot rate 61%+8 pp · Ø 53% better than 84%
AWP share of kills 2%−12 pp · Ø 14% better than 14%
K/D 1.31+0.19 · Ø 1.12 better than 85%
Pistol kills per match 3.4
Knife kills 1 in 263 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.7% of rounds and so well above the average (4.6%).

2K rounds 16.1%+1.5 pp · Ø 14.6% better than 81%
3K rounds 6.7%+2.1 pp · Ø 4.6% better than 95%
MVPs per match 3.1+0.5 · Ø 2.6 better than 88%
4Ks and aces 54x 4K, 11 aces in 192 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.35).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 2.5−1.4 · Ø 3.9 better than 9%
Enemies flashed per round 0.13−0.22 · Ø 0.35 better than 1%
Deaths per round 69%−1 pp · Ø 70% better than 51%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +3 pp, ELO +331
= Stayed the same
K/R at 0.91, Rating at 1.28, ADR at 98.3, Win rate at 57%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.89
MayJunJulAugSepOct

Best month: July 2026 with 0.93. Last 3 months unchanged at 0.91. Well above the average (0.79).

Patterns

From the last 263 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −156 ELO
46 matches · 43% win rate
On Dust 2 −32 ELO
44 matches · 57% win rate
On Sundays +96 ELO, win rate 48%

3kbus loses the most ELO on Nuke: −156 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Inferno
  2. Longest win streak: 10 wins in a row · Dust 2
  3. Highest rating in a match: 2.14 · Anubis
  4. Most kills in a match: 40 · Mirage

Maps in detail

from the last 263 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage84
56% better than 43%
0.88 better than 81%
96.0 better than 90%
1.23 better than 78%
56% of 378 duels better than 55%
25% of 32 situations better than 11%
Anubis60
63% better than 65%
0.98 better than 98%
104.3 better than 99%
1.39 better than 97%
59% of 239 duels better than 75%
45% of 22 situations better than 66%
Nuke46
43% better than 14%
0.92 better than 95%
96.6 better than 93%
1.30 better than 94%
57% of 165 duels better than 72%
30% of 20 situations better than 24%
Dust 244
57% better than 47%
0.88 better than 79%
95.8 better than 86%
1.21 better than 70%
48% of 141 duels better than 16%
42% of 19 situations better than 56%
Inferno15
80% better than 98%
0.84 better than 86%
92.0 better than 92%
1.22 better than 89%
51% of 76 duels better than 42%
33% of 6 situations better than 40%
Cache10
40% -
0.93 -
103.0 -
1.30-
55% of 51 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 3kbus plays

Across 263 matches 3kbus averages K/R 0.91 and ADR 98.0; the rating across the 228 rated matches is 1.28. Biggest strength: Damage per round (ADR) at 98.0, better than 95% of level 10 · 3,500+ ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 7% of level 10 · 3,500+ ELO players. Averages 19.9 kills per match with 61% headshots. The strongest map is Inferno with a 80% win rate in 15 matches. In 145 of 228 matches the rating was 1.10 or higher (64%), in 38 it was below 0.90. In 192 matches with detailed stats: 54 4Ks and 11 aces. Best month by rating: July 2026 at 1.31. 3kbus loses the most ELO on Nuke (−156 ELO, win rate 43%). Things go best on Anubis (+221 ELO, win rate 63%). Match no. 1 of the day goes best: 62% win rate, +83 ELO. Improved over the last three months: Headshots +3 pp, ELO +331. Unchanged in recent months: K/R at 0.91, Rating at 1.28, ADR at 98.3, Win rate at 57%. Last 30 days: 68 matches, win rate 71%, net ELO +315.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.