3gorc1k

Moldova
207 matches tracked 55 matches in 30 days
Last updated:

How does 3gorc1k play?

Rating 1.05 (from 184 matches) K/R 0.76 ADR 82.5 from 207 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 184 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 20% normal 0.90 to 1.09 28% weak 0.75 to 0.89 14% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average.
Entry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 56%+6 pp · Ø 50% better than 90%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 83%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 11%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (47%).

Headshot rate 51%+4 pp · Ø 47% better than 71%
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 1.03+0.04 · Ø 0.99 better than 64%
Pistol kills per match 2.5
Knife kills 13 in 207 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.1%).

2K rounds 14.8%+1.7 pp · Ø 13.1% better than 87%
3K rounds 4.6%+0.7 pp · Ø 3.9% better than 79%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 14x 4K, 3 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

7.2 utility damage per round and so well above the average (4.2).

Utility hit rate 34%−2 pp · Ø 36% better than 44%
Utility damage per round 7.2+3.0 · Ø 4.2 better than 96%
Enemies flashed per round 0.35+0.08 · Ø 0.27 better than 72%
Deaths per round 74%+1 pp · Ø 73% better than 31%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.05, ADR +4.2
= Stayed the same
Rating at 1.06, Win rate at 49%
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: October 2026 with 0.79. Last 3 months: 0.78 (at the start 0.73). Clearly above the average (0.72).

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −32 ELO
41 matches · 46% win rate
On Ancient −11 ELO
35 matches · 57% win rate
On Mondays ±0 ELO, win rate 29%

3gorc1k loses the most ELO on Inferno: −32 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.17 · Mirage
  2. Most kills in a match: 41 · Ancient
  3. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
46% better than 32%
0.72 better than 48%
78.8 better than 45%
1.01 right on the average
49% of 182 duels better than 41%
44% of 27 situations better than 65%
Inferno41
46% better than 29%
0.71 right on the average
80.7 better than 59%
0.98 better than 43%
57% of 180 duels better than 79%
19% of 16 situations better than 10%
Ancient35
57% better than 74%
0.83 better than 89%
91.1 better than 89%
1.14 better than 87%
58% of 194 duels better than 87%
53% of 15 situations better than 87%
Mirage35
46% better than 32%
0.77 better than 71%
81.8 better than 62%
1.08 better than 74%
53% of 182 duels better than 66%
45% of 20 situations better than 71%
Anubis30
53% better than 61%
0.71 better than 42%
77.5 better than 36%
0.99 better than 45%
49% of 108 duels better than 42%
53% of 17 situations better than 85%
Cache13
54% -
0.79 -
87.6 -
1.00-
53% of 77 duels -
50% of 4 situations -
Nuke7
57% -
0.96 -
89.0 -
1.38-
48% of 21 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 3gorc1k plays

Across 207 matches 3gorc1k averages K/R 0.76 and ADR 82.5; the rating across the 184 rated matches is 1.05. Biggest strength: Utility damage per round at 7.2, better than 96% of level 8 players. Averages 16.4 kills per match with 51% headshots. The strongest map is Ancient with a 57% win rate in 35 matches. In 74 of 184 matches the rating was 1.10 or higher (40%), in 58 it was below 0.90. In 108 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: October 2026 at 1.09. 3gorc1k loses the most ELO on Inferno (−32 ELO, win rate 46%). Things go best on Dust 2 (+98 ELO, win rate 46%). Match no. 3 of the day goes best: 63% win rate, +62 ELO. Improved over the last three months: K/R +0.05, ADR +4.2. Got weaker: Headshots −3 pp. Unchanged in recent months: Rating at 1.06, Win rate at 49%. Last 30 days: 55 matches, win rate 45%, net ELO +110.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.