3gOth2002fan

Russia
On FACEIT since 2023 259 matches tracked 77 matches in 30 days
ELO ▲ 226
2,181
30-day peak: 2,241
Rank EU
#143,192
Russia #40,728 in Russia
Last updated:

How does 3gOth2002fan play?

Rating 0.94 K/R 0.68 ADR 72.5 from 259 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 259 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 20% very weak below 0.75 28%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (205 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 85%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (1.02).

Headshot rate 55%+6 pp · Ø 49% better than 83%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.93−0.09 · Ø 1.02 better than 16%
Pistol kills per match 2.7
Knife kills 6 in 259 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.7% of rounds and so clearly below the average (13.3%).

2K rounds 11.7%−1.6 pp · Ø 13.3% better than 12%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 23x 4K, 8 aces in 205 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.07 enemies flashed per round and so well below the average (0.28).

Utility hit rate 27%−8 pp · Ø 35% better than 6%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 5%
Enemies flashed per round 0.07−0.21 · Ø 0.28 better than 3%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.06, ELO +114
= Stayed the same
K/R at 0.68, ADR at 72.8, Headshots at 55%, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.70. Last 3 months: 0.68 (at the start 0.65). Clearly below the average (0.74).

Patterns

From the last 259 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −113 ELO
62 matches · 35% win rate
On Dust 2 −92 ELO
62 matches · 37% win rate
Between 0:00 and 6:00 −52 ELO, win rate 45%
On Fridays −61 ELO, win rate 42%

3gOth2002fan loses the most ELO in match 1 of the day: −113 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.31 · Dust 2
  2. Most kills in a match: 38 · Ancient
  3. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 259 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
58% better than 74%
0.67 better than 20%
70.0 better than 7%
0.97 better than 31%
43% of 342 duels better than 11%
47% of 58 situations better than 74%
Dust 262
37% better than 8%
0.68 better than 22%
74.8 better than 19%
0.91 better than 12%
47% of 279 duels better than 26%
39% of 18 situations better than 55%
Anubis43
53% right on the average
0.67 better than 18%
73.1 better than 11%
0.95 better than 22%
49% of 184 duels better than 36%
44% of 18 situations better than 69%
Ancient26
62% better than 84%
0.69 better than 24%
72.1 better than 9%
0.95 better than 23%
48% of 142 duels better than 33%
56% of 18 situations better than 88%
Nuke23
30% better than 1%
0.66 better than 9%
74.9 better than 16%
0.88 better than 5%
53% of 91 duels right on the average
31% of 16 situations better than 27%
Inferno10
60% -
0.69 -
71.7 -
0.94-
54% of 48 duels -
67% of 3 situations -
Cache7
71% -
0.72 -
76.1 -
1.04-
57% of 30 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 3gOth2002fan plays

Across 259 matches 3gOth2002fan averages K/R 0.68, ADR 72.5 and a rating of 0.94. Biggest strength: Clutch 1v1 won at 46%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.1, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 55% headshots. The strongest map is Ancient with a 62% win rate in 26 matches. In 80 of 259 matches the rating was 1.10 or higher (31%), in 125 it was below 0.90. In 205 matches with detailed stats: 23 4Ks and 8 aces. Best month by rating: August 2026 at 0.98. 3gOth2002fan loses the most ELO in match 1 of the day (−113 ELO, win rate 35%). Things go best from match 5 of the day (+27 ELO, win rate 58%). Match no. 2 of the day goes best: 59% win rate, −54 ELO. Improved over the last three months: Rating +0.06, ELO +114. Unchanged in recent months: K/R at 0.68, ADR at 72.8, Headshots at 55%, Win rate at 50%. Last 30 days: 77 matches, win rate 51%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.