3eldgoi

Serbia
166 matches tracked 64 matches in 30 days
Last updated:

How does 3eldgoi play?

Rating 1.04 K/R 0.78 ADR 86.9 from 166 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 166 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 6 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 6 about average weaker than most
Level 6

Compared with 911 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 80%
Opening duels won 53%+3 pp · Ø 50% better than 80%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 41%
Clutch 1v2 won 18%−5 pp · Ø 23% better than 28%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 22%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (45%).

Headshot rate 60%+15 pp · Ø 45% better than 99%
AWP share of kills 4%−7 pp · Ø 11% better than 26%
K/D 1.01+0.01 · Ø 1.00 better than 71%
Pistol kills per match 2.7
Knife kills 1 in 166 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so well above the average (3.9%).

2K rounds 13.8%+0.7 pp · Ø 13.1% better than 78%
3K rounds 5.0%+1.1 pp · Ø 3.9% better than 93%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 30x 4K, 3 aces in 166 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 29%−6 pp · Ø 35% better than 16%
Utility damage per round 2.4−1.6 · Ø 4.0 better than 14%
Enemies flashed per round 0.13−0.14 · Ø 0.27 better than 18%
Deaths per round 77%+5 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 6 average
Whether 3eldgoi is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 166 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Best month: August 2026 with 0.83.

Patterns

From the last 166 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −75 ELO
24 matches · 42% win rate
On Dust 2 −30 ELO
33 matches · 52% win rate
Between 0:00 and 6:00 −57 ELO, win rate 42%
On Fridays ±0 ELO, win rate 39%

3eldgoi loses the most ELO on Ancient: −75 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 36 · Mirage
  3. Highest rating in a match: 2.61 · Anubis

Maps in detail

from the last 166 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
44% better than 29%
0.82 better than 92%
90.1 better than 94%
1.10 better than 86%
50% of 225 duels better than 54%
29% of 24 situations better than 26%
Dust 233
52% better than 54%
0.71 right on the average
82.4 better than 71%
0.94 better than 34%
58% of 160 duels better than 89%
15% of 13 situations better than 7%
Anubis30
53% better than 57%
0.83 better than 94%
92.4 better than 96%
1.12 better than 88%
55% of 157 duels better than 79%
50% of 18 situations better than 77%
Ancient24
42% better than 25%
0.77 better than 80%
86.1 better than 85%
1.03 better than 75%
55% of 96 duels better than 82%
50% of 10 situations better than 79%
Nuke12
25% -
0.65 -
78.0 -
0.82-
44% of 64 duels -
0% of 4 situations -
Inferno10
40% -
0.84 -
89.6 -
1.12-
55% of 47 duels -
44% of 9 situations -
Cache9
89% -
0.73 -
79.3 -
1.03-
49% of 35 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 3eldgoi plays

Across 166 matches 3eldgoi averages K/R 0.78, ADR 86.9 and a rating of 1.04. Biggest strength: Headshot rate at 60%, better than 99% of level 6 players. Most room to improve: Deaths per round at 77%, better than only 12% of level 6 players. Averages 16.6 kills per match with 60% headshots. The strongest map is Anubis with a 53% win rate in 30 matches. In 66 of 166 matches the rating was 1.10 or higher (40%), in 62 it was below 0.90. In 166 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. 3eldgoi loses the most ELO on Ancient (−75 ELO, win rate 42%). Last 30 days: 64 matches, win rate 44%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.