3duardio

Latvia
On FACEIT since 2023 150 matches tracked
Last updated:

How does 3duardio play?

Rating 1.04 K/R 0.73 ADR 76.5 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 150 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 53%+3 pp · Ø 50% better than 71%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 55%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 93%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so slightly above the average (0.98).

Headshot rate 50%+2 pp · Ø 48% better than 60%
AWP share of kills 14%+4 pp · Ø 10% better than 71%
K/D 1.04+0.06 · Ø 0.98 better than 63%
Pistol kills per match 2.7
Knife kills 4 in 150 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so slightly above the average (3.9%).

2K rounds 13.6%+0.7 pp · Ø 12.9% better than 61%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 63%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 16x 4K, 3 aces in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.2).

Utility hit rate 31%−5 pp · Ø 36% better than 24%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 19%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 40%
Deaths per round 70%−3 pp · Ø 73% better than 77%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Rating at 1.04, ADR at 75.4
▼ Got worse
Headshots −2 pp, Win rate −9 pp, ELO −228

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

1.00
MayJunJulAugSepOct

Best month: October 2026 with 1.00. Last 3 months: 0.74 (at the start 0.73). Just above the average (0.72).

Patterns

From the last 150 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −59 ELO
57 matches · 61% win rate
On Anubis −1 ELO
27 matches · 37% win rate
Between 18:00 and 24:00 +66 ELO, win rate 48%
On Saturdays +3 ELO, win rate 43%

3duardio loses the most ELO on Mirage: −59 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.24 · Anubis
  2. Most kills in a match: 37 · Ancient
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
61% better than 85%
0.75 better than 61%
78.2 better than 42%
1.07 better than 70%
59% of 181 duels better than 90%
33% of 30 situations better than 38%
Ancient34
50% better than 43%
0.71 better than 38%
72.8 better than 11%
0.99 better than 43%
42% of 125 duels better than 9%
44% of 27 situations better than 67%
Anubis27
37% better than 9%
0.66 better than 14%
71.8 better than 9%
0.94 better than 21%
39% of 71 duels better than 3%
36% of 14 situations better than 46%
Nuke17
59% better than 60%
0.85 better than 82%
84.1 better than 58%
1.18 better than 80%
70% of 57 duels better than 99%
27% of 15 situations better than 20%
Cache9
44% -
0.78 -
82.5 -
1.12-
63% of 32 duels -
33% of 3 situations -
Overpass3
100% -
0.78 -
79.6 -
1.12-
40% of 5 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 3duardio plays

Across 150 matches 3duardio averages K/R 0.73, ADR 76.5 and a rating of 1.04. Biggest strength: Deaths per round at just 70% (lower is better), better than 77% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 9 players. Averages 16.1 kills per match with 50% headshots. The strongest map is Mirage with a 61% win rate in 57 matches. In 60 of 150 matches the rating was 1.10 or higher (40%), in 59 it was below 0.90. In 92 matches with detailed stats: 16 4Ks and 3 aces. Best month by rating: October 2026 at 1.42. 3duardio loses the most ELO on Mirage (−59 ELO, win rate 61%). Things go best on Ancient (+35 ELO, win rate 50%). Got weaker: Headshots −2 pp, Win rate −9 pp, ELO −228. Unchanged in recent months: K/R at 0.74, Rating at 1.04, ADR at 75.4. Last 30 days: 7 matches, win rate 43%, net ELO −28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.