3darova

Russia
On FACEIT since 2015 185 matches tracked 67 matches in 30 days
ELO ▲ 105
2,008
30-day peak: 2,131
Rank EU
#238,989
Russia #61,800 in Russia
Last updated:

How does 3darova play?

Rating 0.94 K/R 0.67 ADR 78.1 from 184 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 184 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

40% of 1v1s won and so just above the average (39%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Weakness
Where do the kills come from?

0.92 K/D and so clearly below the average (1.03).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 4%−8 pp · Ø 12% better than 24%
K/D 0.92−0.11 · Ø 1.03 better than 13%
Pistol kills per match 2.6
Knife kills 5 in 184 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.0%−1.4 pp · Ø 13.4% better than 16%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 22%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 29x 4K, 1 ace in 163 matches

Utility and deaths

Average
Nades, flashes and deaths

0.83 enemies flashed per round and so well above the average (0.29).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 7.2+3.0 · Ø 4.2 better than 96%
Enemies flashed per round 0.83+0.54 · Ø 0.29 better than 99%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +19 pp, ELO +476
= Stayed the same
K/R at 0.67, Rating at 0.94, ADR at 78.2, Headshots at 44%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: August 2026 with 0.69. Last 3 months: 0.67 (at the start 0.66). Clearly below the average (0.74).

Patterns

From the last 184 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −76 ELO
20 matches · 25% win rate
On Dust 2 −1 ELO
49 matches · 49% win rate
Between 18:00 and 24:00 −23 ELO, win rate 40%
On Tuesdays +52 ELO, win rate 43%

3darova loses the most ELO on Ancient: −76 ELO, 25% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Mirage
  2. Highest rating in a match: 1.99 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
59% better than 80%
0.73 better than 46%
83.3 better than 65%
1.01 better than 45%
49% of 309 duels better than 38%
32% of 37 situations better than 31%
Dust 249
49% better than 40%
0.63 better than 8%
73.2 better than 14%
0.91 better than 13%
38% of 156 duels better than 3%
62% of 29 situations better than 95%
Anubis22
41% better than 18%
0.69 better than 27%
80.8 better than 52%
1.00 better than 41%
44% of 94 duels better than 14%
54% of 13 situations better than 86%
Ancient20
25% better than 1%
0.61 better than 3%
72.4 better than 9%
0.80 better than 2%
42% of 71 duels better than 8%
27% of 11 situations better than 25%
Inferno14
43% -
0.59 -
77.2 -
0.83-
50% of 42 duels -
0% of 5 situations -
Cache8
88% -
0.63 -
76.2 -
0.91-
46% of 26 duels -
33% of 3 situations -
Nuke7
29% -
0.59 -
75.0 -
0.76-
55% of 20 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 3darova plays

Across 184 matches 3darova averages K/R 0.67, ADR 78.1 and a rating of 0.94. Biggest strength: Utility damage per round at 7.2, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: K/D at 0.92, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 14.7 kills per match with 44% headshots. The strongest map is Mirage with a 59% win rate in 64 matches. In 52 of 184 matches the rating was 1.10 or higher (28%), in 85 it was below 0.90. In 163 matches with detailed stats: 29 4Ks and 1 ace. Best month by rating: August 2026 at 0.99. 3darova loses the most ELO on Ancient (−76 ELO, win rate 25%). Things go best on Mirage (+48 ELO, win rate 59%). Match no. 3 of the day goes best: 58% win rate, +46 ELO. Improved over the last three months: Win rate +19 pp, ELO +476. Unchanged in recent months: K/R at 0.67, Rating at 0.94, ADR at 78.2, Headshots at 44%. Last 30 days: 67 matches, win rate 51%, net ELO +75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.