3bood_r2

PS
85 matches tracked 41 matches in 30 days
Last updated:

How does 3bood_r2 play?

Rating 1.18 K/R 0.87 ADR 95.2 from 85 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96% on level 8
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with at least a normal rating (0.90 and up). 73%
Rating spread from 85 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 26% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. More damage per round than the level 8 average.
Multi-killsEntryDamage
better than most on level 8 midfield weaker than most

Opening

Strength
The first duels of the round
Rounds with first kill 14%+4 pp better than 92%
Opening duels won 54%+4 pp better than 79%

Clutch

Average
Last one alive
Clutch 1v1 won 37%−1 pp better than 45%
Clutch 1v2 won 25%+5 pp better than 74%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%+1 pp better than 55%
AWP share of kills 11%+1 pp better than 61%
K/D 1.17+0.17 better than 93%
Pistol kills per match 2.8
Knife kills 5 in 85 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.9%+2.8 pp better than 96%
Rounds with 3K 5.6%+1.7 pp better than 95%
MVPs per match 2.9+0.7 better than 96%
4Ks and aces 27x 4K, 2 aces in 85 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 45%+10 pp better than 97%
Utility damage per round 8.2+3.9 better than 98%
Enemies flashed per round 0.36+0.08 better than 73%
Rounds with a death 74%+2 pp better than 31%

Progress

One value per month, dashed line is the Level 8 average
Whether 3bood_r2 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 85 matches, all from the last 3 months.

Kills per round (K/R)

0.91
AugSepOct

Best month: October 2026 with 0.91.

Patterns

From the last 85 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −18 ELO
37 matches · 59% wins

3bood_r2 loses the most ELO on Dust 2: −18 ELO, 59% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Highest rating in a match: 2.76 · Mirage
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 85 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
59% better than 80%
0.90 better than 97%
99.7 better than 98%
1.24 better than 96%
56% of 207 duels better than 81%
38% of 21 situations level
Inferno16
38% better than 10%
0.86 better than 94%
94.1 better than 95%
1.16 better than 88%
51% of 79 duels level
29% of 7 situations better than 32%
Mirage13
31% -
0.81 -
86.4 -
1.09-
47% of 76 duels -
14% of 7 situations -
Ancient8
75% -
0.96 -
97.7 -
1.32-
60% of 47 duels -
50% of 8 situations -
Nuke5
60% -
0.86 -
91.1 -
1.14-
57% of 35 duels -
-
Anubis3
33% -
0.80 -
98.5 -
1.04-
40% of 10 duels -
57% of 7 situations -
Cache3
0% -
0.72 -
81.5 -
0.86-
61% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 3bood_r2 plays

Across 85 matches 3bood_r2 averages K/R 0.87, ADR 95.2 and a rating of 1.18. Biggest strength: Damage per round (ADR) at 95.2. That is better than 99% of players on level 8. On average 19.3 kills per match, 48% of them headshots. The strongest map is Dust 2 with a 59% win rate in 37 matches. In 42 of 85 matches the rating was 1.10 or higher (49%), in 23 it was below 0.90. In 85 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: October 2026 at 1.24. 3bood_r2 loses the most ELO on Dust 2 (−18 ELO, win rate 59%). Last 30 days: 41 matches, win rate 56%, ELO balance −75.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.