3JIaYA_3aYa

Spain
On FACEIT since 2025 381 matches tracked 160 matches in 30 days
Last updated:

How does 3JIaYA_3aYa play?

Rating 1.13 K/R 0.83 ADR 86.8 from 381 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 381 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Strength
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 85%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.13+0.10 · Ø 1.03 better than 82%
Pistol kills per match 4.0
Knife kills 10 in 381 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 85%
3K rounds 5.1%+1.0 pp · Ø 4.1% better than 86%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 96x 4K, 12 aces in 381 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 2.0−2.2 · Ø 4.2 better than 4%
Enemies flashed per round 0.08−0.21 · Ø 0.29 better than 3%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether 3JIaYA_3aYa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 381 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: September 2026 with 0.87.

Patterns

From the last 381 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −104 ELO
121 matches · 42% win rate
On Dust 2 −65 ELO
95 matches · 46% win rate
Between 12:00 and 18:00 −23 ELO, win rate 42%
On Wednesdays +14 ELO, win rate 43%

3JIaYA_3aYa loses the most ELO on Mirage: −104 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 48 · Inferno
  3. Highest rating in a match: 2.55 · Mirage

Maps in detail

from the last 381 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage121
42% better than 19%
0.85 better than 90%
90.9 better than 90%
1.14 better than 82%
59% of 599 duels better than 87%
26% of 65 situations better than 19%
Dust 295
46% better than 30%
0.82 better than 85%
85.1 better than 74%
1.13 better than 81%
51% of 438 duels right on the average
30% of 54 situations better than 29%
Ancient62
45% better than 27%
0.82 better than 84%
84.5 better than 67%
1.12 better than 79%
54% of 233 duels better than 66%
49% of 35 situations better than 79%
Anubis50
60% better than 78%
0.79 better than 77%
83.4 better than 67%
1.11 better than 77%
49% of 224 duels better than 36%
39% of 23 situations better than 51%
Nuke20
45% better than 19%
0.85 better than 83%
91.0 better than 84%
1.14 better than 73%
54% of 104 duels better than 56%
13% of 15 situations better than 5%
Cache17
59% -
0.83 -
86.0 -
1.16-
48% of 82 duels -
18% of 11 situations -
Inferno14
57% -
0.82 -
82.9 -
1.11-
60% of 68 duels -
36% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 3JIaYA_3aYa plays

Across 381 matches 3JIaYA_3aYa averages K/R 0.83, ADR 86.8 and a rating of 1.13. Biggest strength: Rating at 1.13, better than 86% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.0, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 18.3 kills per match with 56% headshots. The strongest map is Anubis with a 60% win rate in 50 matches. In 185 of 381 matches the rating was 1.10 or higher (49%), in 117 it was below 0.90. In 381 matches with detailed stats: 96 4Ks and 12 aces. Best month by rating: September 2026 at 1.19. 3JIaYA_3aYa loses the most ELO on Mirage (−104 ELO, win rate 42%). Things go best in match 1 of the day (+92 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +92 ELO. Last 30 days: 160 matches, win rate 51%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.