3APADU_HEI

Ukraine
On FACEIT since 2020 228 matches tracked 37 matches in 30 days
ELO ▲ 51
2,470
30-day peak: 2,615
Rank EU
#58,808
Ukraine #2,363 in Ukraine
Last updated:

How does 3APADU_HEI play?

Rating 1.03 (from 220 matches) K/R 0.74 ADR 78.5 from 228 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 220 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 12% normal 0.90 to 1.09 31% weak 0.75 to 0.89 19% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).

2,250-2,499 ELO

Compared with 2,219 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 54%+3 pp · Ø 51% better than 72%

Clutch

Average
Last one alive

42% of 1v1s won and so just above the average (40%).

Clutch 1v1 won 42%+2 pp · Ø 40% better than 69%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 27%
AWP share of kills 17%+6 pp · Ø 11% better than 79%
K/D 1.05+0.02 · Ø 1.03 better than 53%
Pistol kills per match 2.8
Knife kills 9 in 228 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.8% of rounds and so slightly below the average (4.2%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 34%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 19x 4K, 1 ace in 142 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.30).

Utility hit rate 37%+2 pp · Ø 35% better than 65%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 75%
Enemies flashed per round 0.40+0.10 · Ø 0.30 better than 79%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +5 pp, ELO +91
= Stayed the same
K/R at 0.74, Rating at 1.03, ADR at 78.9, Win rate at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months unchanged at 0.74. Right on the average (0.74).

Patterns

From the last 228 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −89 ELO
26 matches · 42% win rate
In match 3 of the day −60 ELO
47 matches · 40% win rate
On Thursdays −60 ELO, win rate 39%

3APADU_HEI loses the most ELO on Inferno: −89 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.57 · Ancient
  2. Longest win streak: 12 wins in a row · Ancient
  3. Most kills in a match: 39 · Ancient

Maps in detail

from the last 228 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
51% better than 47%
0.73 better than 44%
78.4 better than 36%
1.02 better than 45%
58% of 402 duels better than 84%
35% of 66 situations better than 40%
Ancient58
55% better than 58%
0.77 better than 61%
82.4 better than 53%
1.06 better than 57%
55% of 304 duels better than 71%
61% of 41 situations better than 94%
Nuke29
62% better than 73%
0.79 better than 63%
77.3 better than 27%
1.13 better than 72%
51% of 117 duels better than 39%
25% of 20 situations better than 22%
Cache27
48% -
0.70 -
75.9 -
0.97-
50% of 124 duels -
50% of 16 situations -
Inferno26
42% better than 19%
0.74 better than 41%
79.8 better than 33%
1.00 better than 27%
52% of 123 duels better than 45%
38% of 8 situations right on the average
Anubis14
64% -
0.63 -
68.0 -
0.90-
33% of 63 duels -
38% of 13 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 3APADU_HEI plays

Across 228 matches 3APADU_HEI averages K/R 0.74 and ADR 78.5; the rating across the 220 rated matches is 1.03. Biggest strength: Rounds with first kill at 13%, better than 83% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 46% headshots. The strongest map is Anubis with a 64% win rate in 14 matches. In 72 of 220 matches the rating was 1.10 or higher (33%), in 79 it was below 0.90. In 142 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: June 2026 at 1.08. 3APADU_HEI loses the most ELO on Inferno (−89 ELO, win rate 42%). Things go best on Nuke (+120 ELO, win rate 62%). From match no. 5 of the day on, things go best: 68% win rate, +90 ELO. Improved over the last three months: Headshots +5 pp, ELO +91. Unchanged in recent months: K/R at 0.74, Rating at 1.03, ADR at 78.9, Win rate at 53%. Last 30 days: 37 matches, win rate 54%, net ELO −66.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.