33stappen

Ukraine
On FACEIT since 2021 274 matches tracked 90 matches in 30 days
Last updated:

How does 33stappen play?

Rating 0.82 (from 247 matches) K/R 0.55 ADR 61.1 from 274 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.82
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with a rating of 0.90 or higher. 39%
Rating distribution from 247 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 6% good 1.10 to 1.29 8% normal 0.90 to 1.09 25% weak 0.75 to 0.89 22% very weak below 0.75 39%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (199 matches).

2,750-2,999 ELO

Compared with 11,309 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 4% of rounds and so well below the average (11%).

Rounds with first kill 4%−7 pp · Ø 11% better than 1%
Opening duels won 43%−9 pp · Ø 52% better than 2%

Clutch

Average
Last one alive

11% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 39%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 2%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

0.84 K/D and so well below the average (1.05).

Headshot rate 48%−3 pp · Ø 51% better than 28%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 0.84−0.21 · Ø 1.05 better than 1%
Pistol kills per match 2.0
Knife kills 2 in 274 matches

Impact

Weakness
Damage and big rounds

1.4 MVPs per match and so well below the average (2.4).

2K rounds 8.4%−5.3 pp · Ø 13.7% better than 1%
3K rounds 1.8%−2.4 pp · Ø 4.2% better than 1%
MVPs per match 1.4−1.0 · Ø 2.4 better than 1%
4Ks and aces 7x 4K, 0 aces in 199 matches

Utility and deaths

Average
Nades, flashes and deaths

0.58 enemies flashed per round and so well above the average (0.31).

Utility hit rate 32%−2 pp · Ø 34% better than 33%
Utility damage per round 3.5−0.5 · Ø 4.0 better than 37%
Enemies flashed per round 0.58+0.27 · Ø 0.31 better than 97%
Deaths per round 66%−5 pp · Ø 71% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +6 pp, ELO +312
= Stayed the same
Rating at 0.82, ADR at 60.2
▼ Got worse
K/R −0.04, Win rate −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.54
MayJunJulAugSepOct

Best month: June 2026 with 0.59. Last 3 months: 0.54 (at the start 0.58). Well below the average (0.75).

Patterns

From the last 274 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −128 ELO
58 matches · 53% win rate
On Dust 2 −94 ELO
74 matches · 51% win rate
On Thursdays −76 ELO, win rate 48%

33stappen loses the most ELO in match 2 of the day: −128 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.67 · Dust 2
  2. Longest win streak: 10 wins in a row · Mirage
  3. Most kills in a match: 25 · Mirage

Maps in detail

from the last 274 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage77
62% better than 84%
0.55 better than 1%
62.3 better than 1%
0.79 better than 1%
38% of 164 duels better than 2%
38% of 45 situations right on the average
Ancient75
59% better than 68%
0.55 better than 1%
59.5 better than 1%
0.84 better than 2%
45% of 138 duels better than 14%
38% of 53 situations right on the average
Dust 274
51% better than 40%
0.58 better than 1%
63.3 better than 1%
0.85 better than 2%
53% of 126 duels better than 55%
42% of 52 situations better than 59%
Anubis24
63% better than 79%
0.50 better than 1%
56.5 better than 1%
0.79 better than 1%
38% of 40 duels better than 2%
15% of 13 situations better than 6%
Inferno17
65% better than 74%
0.51 better than 1%
56.6 better than 1%
0.79-
39% of 23 duels better than 1%
11% of 9 situations better than 4%
Nuke7
71% -
0.60 -
68.7 -
0.72-
57% of 7 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 33stappen plays

Across 274 matches 33stappen averages K/R 0.55 and ADR 61.1; the rating across the 247 rated matches is 0.82. Biggest strength: Deaths per round at just 66% (lower is better), better than 93% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rating at 0.82, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 11.9 kills per match with 48% headshots. The strongest map is Inferno with a 65% win rate in 17 matches. In 34 of 247 matches the rating was 1.10 or higher (14%), in 151 it was below 0.90. In 199 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: July 2026 at 0.85. 33stappen loses the most ELO in match 2 of the day (−128 ELO, win rate 53%). Things go best on Ancient (+9 ELO, win rate 59%). Match no. 4 of the day goes best: 69% win rate, −9 ELO. Improved over the last three months: Headshots +6 pp, ELO +312. Got weaker: K/R −0.04, Win rate −5 pp. Unchanged in recent months: Rating at 0.82, ADR at 60.2. Last 30 days: 90 matches, win rate 54%, net ELO −111.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.