31-07-20ty
Name history of 31-07-20ty
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so clearly below the average (49%).
Clutch
Average1.0 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average43% headshots and so clearly below the average (48%).
Impact
AverageExactly 2 kills in 12.2% of rounds and so slightly below the average (12.8%).
Utility and deaths
Average28% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.99. Last 3 months: 0.68 (at the start 0.93). Slightly below the average (0.71).
Rating, 1.00 is an average match
Best month: July 2026 with 1.38. Last 3 months: 0.92 (at the start 1.26). Clearly below the average (0.99).
Damage per round (ADR)
Best month: July 2026 with 99.8. Last 3 months: 75.2 (at the start 94.2). Slightly below the average (78.5).
Share of headshot kills
Best month: June 2026 with 57%. Last 3 months: 40% (at the start 52%). Well below the average (48%).
Matches won (win rate)
Best month: September 2026 with 54%. Last 3 months: 51% (at the start 48%). Clearly above the average (46%).
Best month: September 2026 with 2,132. Last 3 months: 1,769 (at the start 1,907).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 41%.
Patterns
From the last 122 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
31-07-20ty loses the most ELO on Dust 2: −79 ELO, 62% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Most kills in a match: 43 · Ancient
- Highest rating in a match: 2.96 · Ancient
Maps in detail
from the last 122 matchesCompared with players on the same level who have at least 15 matches on the map.
How 31-07-20ty plays
Across 122 matches 31-07-20ty averages K/R 0.72, ADR 78.3 and a rating of 0.97. Most room to improve: Utility hit rate at 28%, better than only 10% of level 8 players. Averages 16.0 kills per match with 43% headshots. The strongest map is Dust 2 with a 62% win rate in 29 matches. In 36 of 122 matches the rating was 1.10 or higher (30%), in 54 it was below 0.90. In 101 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: July 2026 at 1.38. 31-07-20ty loses the most ELO on Dust 2 (−79 ELO, win rate 62%). Things go best in match 2 of the day (+55 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, −25 ELO. Improved over the last three months: Win rate +3 pp. Got weaker: K/R −0.25, Rating −0.34, ADR −19.0, Headshots −12 pp, ELO −138. Last 30 days: 20 matches, win rate 40%, net ELO −28.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.