30XFREESPYN

Czech Republic
258 matches tracked 41 matches in 30 days
Last updated:

How does 30XFREESPYN play?

Rating 0.99 (from 208 matches) K/R 0.71 ADR 76.8 from 258 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 208 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average.
AWPer
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (188 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 54%+5 pp · Ø 49% better than 81%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 38%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 10%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (48%).

Headshot rate 38%−10 pp · Ø 48% better than 8%
AWP share of kills 28%+17 pp · Ø 11% better than 95%
K/D 0.99+0.02 · Ø 0.97 better than 47%
Pistol kills per match 1.9
Knife kills 2 in 258 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.6% of rounds and so slightly above the average (12.8%).

2K rounds 13.6%+0.8 pp · Ø 12.8% better than 64%
3K rounds 3.7%−0.1 pp · Ø 3.8% better than 41%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 22x 4K, 1 ace in 188 matches

Utility and deaths

Average
Nades, flashes and deaths

6.5 utility damage per round and so well above the average (4.1).

Utility hit rate 38%+2 pp · Ø 36% better than 69%
Utility damage per round 6.5+2.4 · Ø 4.1 better than 91%
Enemies flashed per round 0.45+0.18 · Ø 0.27 better than 89%
Deaths per round 72%−1 pp · Ø 73% better than 55%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +3 pp
= Stayed the same
K/R at 0.72, Rating at 0.99, ADR at 76.9
▼ Got worse
Headshots −9 pp

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.72 (at the start 0.70). Just above the average (0.71).

Patterns

From the last 258 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −44 ELO
70 matches · 40% win rate
On Inferno −29 ELO
50 matches · 52% win rate
On Fridays +29 ELO, win rate 33%

30XFREESPYN loses the most ELO on Mirage: −44 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Anubis
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.00 · Inferno

Maps in detail

from the last 258 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
40% better than 16%
0.72 better than 47%
77.2 better than 38%
0.98 better than 40%
50% of 212 duels better than 47%
35% of 34 situations better than 41%
Inferno50
52% better than 49%
0.70 better than 44%
75.8 better than 34%
0.98 better than 43%
53% of 124 duels better than 62%
42% of 19 situations better than 60%
Dust 247
47% better than 38%
0.72 right on the average
78.2 better than 42%
1.01 right on the average
55% of 148 duels better than 76%
19% of 27 situations better than 10%
Anubis37
62% better than 82%
0.72 right on the average
76.4 better than 34%
1.02 better than 57%
63% of 124 duels better than 95%
42% of 19 situations better than 57%
Ancient19
47% better than 41%
0.66 better than 17%
70.8 better than 9%
0.94 better than 29%
47% of 47 duels better than 30%
36% of 11 situations better than 48%
Nuke18
61% better than 75%
0.77 better than 58%
82.9 better than 54%
1.07 better than 58%
62% of 63 duels better than 94%
38% of 8 situations better than 44%
Cache12
25% -
0.71 -
79.2 -
0.95-
58% of 45 duels -
75% of 4 situations -
Overpass3
67% -
0.74 -
78.6 -
0.96-
25% of 4 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 30XFREESPYN plays

Across 258 matches 30XFREESPYN averages K/R 0.71 and ADR 76.8; the rating across the 208 rated matches is 0.99. Biggest strength: Utility damage per round at 6.5, better than 91% of level 8 players. Most room to improve: Headshot rate at 38%, better than only 8% of level 8 players. Averages 15.7 kills per match with 38% headshots. The strongest map is Anubis with a 62% win rate in 37 matches. In 68 of 208 matches the rating was 1.10 or higher (33%), in 89 it was below 0.90. In 188 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: August 2026 at 1.04. 30XFREESPYN loses the most ELO on Mirage (−44 ELO, win rate 40%). Things go best on Dust 2 (+66 ELO, win rate 47%). Improved over the last three months: Win rate +3 pp. Got weaker: Headshots −9 pp. Unchanged in recent months: K/R at 0.72, Rating at 0.99, ADR at 76.9. Last 30 days: 41 matches, win rate 49%, net ELO +7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.