2thestxr

Kazakhstan
On FACEIT since 2024 139 matches tracked 135 matches in 30 days
ELO ▲ 28
2,799
30-day peak: 2,856
Rank EU
#17,876
Kazakhstan #576 in Kazakhstan
Last updated:

How does 2thestxr play?

Rating 1.13 K/R 0.82 ADR 89.4 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 139 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 26% good 1.10 to 1.29 13% normal 0.90 to 1.09 28% weak 0.75 to 0.89 11% very weak below 0.75 14%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average.
Entry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 82%
Opening duels won 57%+5 pp · Ø 52% better than 84%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 40%−1 pp · Ø 41% better than 57%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.05).

Headshot rate 48%−4 pp · Ø 52% better than 28%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 1.16+0.11 · Ø 1.05 better than 78%
Pistol kills per match 2.8
Zeus kills1 in 139 matches
Knife kills 1 in 139 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so clearly above the average (13.6%).

2K rounds 15.4%+1.8 pp · Ø 13.6% better than 84%
3K rounds 4.6%+0.3 pp · Ø 4.3% better than 64%
MVPs per match 2.7+0.3 · Ø 2.4 better than 79%
4Ks and aces 30x 4K, 3 aces in 139 matches

Utility and deaths

Average
Nades, flashes and deaths

6.4 utility damage per round and so well above the average (4.0).

Utility hit rate 42%+8 pp · Ø 34% better than 93%
Utility damage per round 6.4+2.4 · Ø 4.0 better than 94%
Enemies flashed per round 0.310.00 · Ø 0.31 right on the average
Deaths per round 70%−1 pp · Ø 71% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether 2thestxr is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 139 matches, all from the last 3 months.

Kills per round (K/R)

0.80
SepOct

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −124 ELO
72 matches · 58% win rate
On Anubis −80 ELO
21 matches · 52% win rate
Between 6:00 and 12:00 −150 ELO, win rate 36%
On Tuesdays −60 ELO, win rate 38%

2thestxr loses the most ELO on Mirage: −124 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.28 · Mirage
  2. Most kills in a match: 36 · Inferno
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage72
58% better than 71%
0.80 better than 70%
89.8 better than 84%
1.12 better than 71%
58% of 370 duels better than 82%
41% of 39 situations better than 58%
Anubis21
52% better than 41%
0.83 better than 82%
88.2 better than 81%
1.16 better than 81%
63% of 93 duels better than 94%
50% of 10 situations better than 76%
Ancient17
41% better than 14%
0.80 better than 71%
86.8 better than 72%
1.10 better than 66%
52% of 88 duels right on the average
33% of 9 situations better than 37%
Dust 212
50% -
0.86 -
89.4 -
1.23-
49% of 73 duels -
56% of 9 situations -
Nuke11
36% -
0.89 -
96.7 -
1.18-
56% of 63 duels -
18% of 11 situations -
Inferno6
67% -
0.76 -
81.8 -
1.07-
44% of 25 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 2thestxr plays

Across 139 matches 2thestxr averages K/R 0.82, ADR 89.4 and a rating of 1.13. Biggest strength: Utility damage per round at 6.4, better than 94% of level 10 · 2,750-2,999 ELO players. Averages 17.9 kills per match with 48% headshots. The strongest map is Mirage with a 58% win rate in 72 matches. In 65 of 139 matches the rating was 1.10 or higher (47%), in 35 it was below 0.90. In 139 matches with detailed stats: 30 4Ks and 3 aces. 2thestxr loses the most ELO on Mirage (−124 ELO, win rate 58%). Things go best in match 3 of the day (+25 ELO, win rate 70%). Match no. 3 of the day goes best: 70% win rate, +25 ELO. Last 30 days: 135 matches, win rate 53%, net ELO −209.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.