2reprezent

Åland Islands
On FACEIT since 2024 137 matches tracked 85 matches in 30 days
ELO ▲ 74
2,137
30-day peak: 2,145
Rank EU
#162,528
Åland Islands #93 in Åland Islands
Last updated:
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How does 2reprezent play?

Rating 0.91 K/R 0.63 ADR 68.7 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 137 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 7% good 1.10 to 1.29 15% normal 0.90 to 1.09 28% weak 0.75 to 0.89 18% very weak below 0.75 32%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Weakness
Last one alive

12% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 5%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 85%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 0.93−0.10 · Ø 1.03 better than 16%
Pistol kills per match 2.6
Knife kills 1 in 137 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (4.1%).

2K rounds 11.2%−2.2 pp · Ø 13.4% better than 6%
3K rounds 2.7%−1.4 pp · Ø 4.1% better than 4%
MVPs per match 1.8−0.5 · Ø 2.3 better than 5%
4Ks and aces 8x 4K, 1 ace in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.29).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.48+0.19 · Ø 0.29 better than 90%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether 2reprezent is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 137 matches, all from the last 3 months.

Kills per round (K/R)

0.59
AugSepOct

Best month: August 2026 with 0.78.

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −50 ELO
28 matches · 46% win rate
On Ancient −33 ELO
30 matches · 57% win rate
On Sundays +3 ELO, win rate 50%

2reprezent loses the most ELO in match 3 of the day: −50 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Dust 2
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.80 · Dust 2

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 239
54% better than 59%
0.68 better than 22%
74.6 better than 18%
0.98 better than 32%
46% of 106 duels better than 24%
32% of 37 situations better than 33%
Ancient30
57% better than 66%
0.62 better than 5%
66.2 better than 1%
0.92 better than 17%
53% of 86 duels better than 60%
38% of 21 situations better than 54%
Mirage27
59% better than 80%
0.57 better than 2%
64.2 better than 1%
0.84 better than 3%
47% of 79 duels better than 26%
29% of 14 situations better than 23%
Inferno15
67% better than 90%
0.68 better than 17%
71.4 better than 9%
0.97 better than 21%
53% of 40 duels right on the average
13% of 16 situations better than 4%
Cache11
55% -
0.60 -
64.4 -
0.88-
52% of 25 duels -
75% of 8 situations -
Nuke6
67% -
0.56 -
65.6 -
0.84-
64% of 11 duels -
20% of 5 situations -
Anubis5
60% -
0.58 -
62.5 -
0.79-
38% of 16 duels -
0% of 3 situations -
Vertigo4
50% -
0.59 -
72.0 -
0.82-
27% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 2reprezent plays

Across 137 matches 2reprezent averages K/R 0.63, ADR 68.7 and a rating of 0.91. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 68.7, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 14.1 kills per match with 56% headshots. The strongest map is Inferno with a 67% win rate in 15 matches. In 31 of 137 matches the rating was 1.10 or higher (23%), in 68 it was below 0.90. In 137 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: August 2026 at 1.06. 2reprezent loses the most ELO in match 3 of the day (−50 ELO, win rate 46%). Things go best in match 2 of the day (+27 ELO, win rate 70%). Match no. 2 of the day goes best: 70% win rate, +27 ELO. Last 30 days: 85 matches, win rate 56%, net ELO +6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.