2kcherv_mkii

Russia
On FACEIT since 2020 110 matches tracked 29 matches in 30 days
ELO ▲ 42
2,214
30-day peak: 2,214
Rank EU
#129,879
Russia #37,001 in Russia
Last updated:
Next update possible in 56m 49s

How does 2kcherv_mkii play?

Rating 1.04 (from 69 matches) K/R 0.76 ADR 80.3 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 69 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 25% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 15%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 93%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.04+0.02 · Ø 1.02 better than 56%
Pistol kills per match 3.1
Knife kills 1 in 110 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).

2K rounds 13.0%−0.3 pp · Ø 13.3% better than 39%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 11x 4K, 2 aces in 69 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 9%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 23%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.76, ADR at 79.6
▼ Got worse
Headshots −3 pp, Win rate −16 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: September 2026 with 0.83. Last 3 months: 0.76 (at the start 0.77). Just above the average (0.74).

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
35 matches · 51% win rate
In match 1 of the day +1 ELO
34 matches · 44% win rate
On Thursdays ±0 ELO, win rate 42%

2kcherv_mkii loses the most ELO on Mirage: −25 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Ancient
  2. Highest rating in a match: 1.94 · Mirage
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
51% better than 48%
0.78 better than 71%
82.8 better than 63%
1.09 better than 71%
49% of 83 duels better than 40%
44% of 9 situations better than 67%
Ancient22
50% better than 45%
0.77 better than 64%
81.7 right on the average
1.02-
50% of 66 duels better than 43%
27% of 11 situations better than 22%
Dust 217
29% better than 2%
0.84 better than 88%
83.4 better than 62%
1.12-
47% of 51 duels better than 26%
11% of 9 situations better than 2%
Nuke13
77% -
0.70 -
75.2 -
0.95-
56% of 39 duels -
100% of 1 situations -
Anubis12
50% -
0.67 -
74.2 -
0.98-
44% of 39 duels -
40% of 5 situations -
Inferno8
25% -
0.72 -
72.4 -
1.06-
54% of 24 duels -
33% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 2kcherv_mkii plays

Across 110 matches 2kcherv_mkii averages K/R 0.76 and ADR 80.3; the rating across the 69 rated matches is 1.04. Biggest strength: Headshot rate at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 58% headshots. The strongest map is Nuke with a 77% win rate in 13 matches. In 31 of 69 matches the rating was 1.10 or higher (45%), in 24 it was below 0.90. In 69 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: September 2026 at 1.12. 2kcherv_mkii loses the most ELO on Mirage (−25 ELO, win rate 51%). Things go best on Ancient (+5 ELO, win rate 50%). Match no. 2 of the day goes best: 61% win rate, +5 ELO. Got weaker: Headshots −3 pp, Win rate −16 pp. Unchanged in recent months: K/R at 0.76, ADR at 79.6. Last 30 days: 29 matches, win rate 59%, net ELO +56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.