2holy2

Russia
On FACEIT since 2020 151 matches tracked 35 matches in 30 days
Last updated:

How does 2holy2 play?

Rating 1.01 K/R 0.72 ADR 77.2 from 151 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 151 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (111 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 21%

Clutch

Strength
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 18%+7 pp · Ø 11% better than 80%
K/D 1.01−0.02 · Ø 1.03 better than 37%
Pistol kills per match 3.2
Zeus kills1 in 151 matches
Knife kills 23 in 151 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 38%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.0−0.3 · Ø 2.3 better than 13%
4Ks and aces 11x 4K, 2 aces in 111 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 59%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 64%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +4 pp, Win rate +23 pp, ELO +454
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, Rating −0.09, ADR −6.9

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.70 (at the start 0.76). Slightly below the average (0.74).

Patterns

From the last 151 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −22 ELO
22 matches · 45% win rate
From match 5 of the day −18 ELO
28 matches · 43% win rate
Between 18:00 and 24:00 −2 ELO, win rate 38%
On Wednesdays −43 ELO, win rate 43%

2holy2 loses the most ELO in match 4 of the day: −22 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Highest rating in a match: 1.80 · Mirage
  3. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 151 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
56% better than 67%
0.76 better than 57%
80.3 better than 46%
1.09 better than 67%
52% of 233 duels better than 54%
42% of 33 situations better than 63%
Dust 244
59% better than 76%
0.71 better than 33%
76.4 better than 24%
1.00 better than 35%
54% of 212 duels better than 62%
36% of 28 situations better than 48%
Anubis20
50% better than 43%
0.67 better than 14%
71.9 better than 6%
0.94 better than 15%
45% of 85 duels better than 15%
38% of 21 situations right on the average
Nuke14
57% -
0.79 -
82.8 -
1.13-
49% of 47 duels -
25% of 12 situations -
Ancient11
18% -
0.58 -
65.8 -
0.77-
45% of 38 duels -
17% of 6 situations -
Inferno8
38% -
0.72 -
85.4 -
1.00-
46% of 28 duels -
20% of 5 situations -
Cache4
25% -
0.54 -
68.1 -
0.79-
33% of 15 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 2holy2 plays

Across 151 matches 2holy2 averages K/R 0.72, ADR 77.2 and a rating of 1.01. Most room to improve: Utility hit rate at 30%, better than only 19% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 52% headshots. The strongest map is Dust 2 with a 59% win rate in 44 matches. In 58 of 151 matches the rating was 1.10 or higher (38%), in 56 it was below 0.90. In 111 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: July 2026 at 1.08. 2holy2 loses the most ELO in match 4 of the day (−22 ELO, win rate 45%). Things go best in match 1 of the day (+88 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +88 ELO. Improved over the last three months: Headshots +4 pp, Win rate +23 pp, ELO +454. Got weaker: K/R −0.06, Rating −0.09, ADR −6.9. Last 30 days: 35 matches, win rate 57%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.