2high-

AL
On FACEIT since 2016 173 matches tracked 19 matches in 30 days
ELO ▼ 72
3,056
30-day peak: 3,128
Rank EU ▲ 860 places
#6,079 #45 in AL
30 days · before #6,939 · best #6,028
Last updated:

How does 2high- play?

Rating 1.09 (from 43 matches) K/R 0.82 ADR 91.2 from 173 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 72%
Rating spread from 43 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 21% normal 0.90 to 1.09 28% weak 0.75 to 0.89 9% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More damage per round than the level 10 average.
ClutcherMulti-killsDamage
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0.0 pp level
Opening duels won 57%+6 pp better than 88%

Clutch

Strength
Last one alive
Clutch 1v1 won 46%+7 pp better than 85%
Clutch 1v2 won 31%+10 pp better than 94%
Clutch kills per match 2.3+0.7 better than 94%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 55%+4 pp better than 74%
AWP share of kills 2%−9 pp better than 13%
K/D 1.25+0.22 better than 94%
Pistol kills per match 3.1
Knife kills 6 in 173 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.0%+1.7 pp better than 82%
Rounds with 3K 4.6%+0.5 pp better than 69%
MVPs per match 2.6+0.3 better than 77%
4Ks and aces 20x 4K, 0 aces in 81 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 45%+10 pp better than 97%
Utility damage per round 6.4+2.3 better than 92%
Enemies flashed per round 0.57+0.27 better than 96%
Rounds with a death 66%−6.0 pp better than 94%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.81, ADR at 91.0, Win rate at 56%
▼ Got worse
ELO −349

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.80
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.84. Last 3 months: 0.81 (at the start 0.83).

Patterns

From the last 173 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −148 ELO
36 matches · 47% wins
On Dust 2 −1 ELO
40 matches · 55% wins

2high- loses the most ELO on Ancient: −148 ELO, 47% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.88 · Ancient
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 173 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
55% better than 63%
0.86 better than 90%
93.9 better than 94%
1.14–
59% of 195 duels better than 87%
40% of 40 situations better than 54%
Dust 240
55% better than 59%
0.86 better than 91%
96.0 better than 96%
1.10–
49% of 185 duels better than 37%
45% of 29 situations better than 70%
Ancient36
47% better than 32%
0.71 better than 32%
81.5 level
1.09–
55% of 134 duels better than 69%
40% of 25 situations better than 56%
Inferno14
79% –
0.85 –
93.1 –
0.90–
62% of 52 duels –
60% of 10 situations –
Cache11
82% –
0.90 –
98.3 –
1.03–
59% of 39 duels –
56% of 9 situations –
Anubis9
44% –
0.71 –
78.2 –
-
60% of 15 duels –
33% of 3 situations –
Nuke3
67% –
0.88 –
104.0 –
-
50% of 6 duels –
50% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How 2high- plays

Across 173 matches 2high- averages K/R 0.82 and ADR 91.2; the rating across the 43 rated matches is 1.09. Biggest strength: Utility with impact at 45%. That is better than 97% of players on level 10. On average 17.6 kills per match, 55% of them headshots. The strongest map is Cache with a 82% win rate in 11 matches. In 19 of 43 matches the rating was 1.10 or higher (44%), in 12 it was below 0.90. In 81 matches with detailed stats: 20 4Ks and 0 aces. Best month by rating: September 2026 at 1.11. 2high- loses the most ELO on Ancient (−148 ELO, win rate 47%). Things go best on Mirage (+128 ELO, win rate 55%). Improved over the last three months: Headshots +2 pp. Got weaker: ELO −349. Unchanged in recent months: K/R at 0.81, ADR at 91.0, Win rate at 56%. Last 30 days: 19 matches, win rate 42%, ELO balance −121.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.