2_KaNo
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (207 matches).
Compared with 11,202 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so well below the average (52%).
Clutch
Average34% of 1v1s won and so clearly below the average (41%).
Weapons and aim
Average0.93 K/D and so clearly below the average (1.05).
Impact
WeaknessExactly 2 kills in 12.1% of rounds and so clearly below the average (13.6%).
Utility and deaths
Average40% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.71. Last 3 months: 0.67 (at the start 0.70). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 0.98. Last 3 months: 0.94 (at the start 0.98). Well below the average (1.05).
Damage per round (ADR)
Best month: October 2026 with 78.8. Last 3 months: 74.6 (at the start 75.2). Clearly below the average (81.4).
Share of headshot kills
Best month: August 2026 with 53%. Last 3 months: 52% (at the start 47%). Right on the average (52%).
Matches won (win rate)
Best month: September 2026 with 66%. Last 3 months: 55% (at the start 50%). Clearly above the average (51%).
Best month: October 2026 with 2,774.
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 235 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
2_KaNo loses the most ELO on Ancient: −43 ELO, 57% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.01 · Ancient
- Longest win streak: 10 wins in a row · Ancient
- Most kills in a match: 30 · Dust 2
Maps in detail
from the last 235 matchesCompared with players on the same level who have at least 15 matches on the map.
How 2_KaNo plays
Across 235 matches 2_KaNo averages K/R 0.68, ADR 74.6 and a rating of 0.95. Biggest strength: Utility hit rate at 40%, better than 87% of level 10 · 2,750-2,999 ELO players. Most room to improve: Opening duels won at 45%, better than only 5% of level 10 · 2,750-2,999 ELO players. Averages 15.0 kills per match with 51% headshots. The strongest map is Cache with a 59% win rate in 17 matches. In 67 of 235 matches the rating was 1.10 or higher (29%), in 114 it was below 0.90. In 207 matches with detailed stats: 28 4Ks and 3 aces. Best month by rating: July 2026 at 0.98. 2_KaNo loses the most ELO on Ancient (−43 ELO, win rate 57%). Things go best on Dust 2 (+86 ELO, win rate 57%). Match no. 3 of the day goes best: 67% win rate, +60 ELO. Improved over the last three months: Headshots +5 pp, Win rate +5 pp. Unchanged in recent months: K/R at 0.67, Rating at 0.94, ADR at 74.6. Last 30 days: 98 matches, win rate 57%, net ELO −16.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.