2472811114

Brazil
174 matches tracked
ELO
2,620
Peak across recorded matches: 2,833
Rank SA ▼ 32 places
#750
Brazil #510 in Brazil
30 days · prev. #718 · best #709
Last updated:

How does 2472811114 play?

Rating 1.02 (from 101 matches) K/R 0.81 ADR 86.6 from 174 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 101 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 11% weak 0.75 to 0.89 22% very weak below 0.75 23%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
Multi-killsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 51%−1 pp · Ø 52% better than 42%

Clutch

Weakness
Last one alive

8% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 20%
Clutch 1v2 won 8%−13 pp · Ø 21% better than 1%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so slightly above the average (1.04).

Headshot rate 53%+2 pp · Ø 51% better than 65%
AWP share of kills 4%−8 pp · Ø 12% better than 22%
K/D 1.13+0.09 · Ø 1.04 better than 75%
Pistol kills per match 3.0 from the last 101

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.2%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 24%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 20%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 6x 4K, 0 aces in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 34%
Enemies flashed per round 0.36+0.06 · Ø 0.30 better than 68%
Deaths per round 71%−1 pp · Ø 72% better than 51%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +16 pp
= Stayed the same
Rating at 1.00
▼ Got worse
K/R −0.11, ADR −8.7, Win rate −13 pp, ELO −173

Aug 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: June 2026 with 0.90. Last 3 months: 0.71 (at the start 0.82). Slightly below the average (0.74).

Patterns

From the last 101 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
45 matches · 53% win rate
Between 6:00 and 12:00 −5 ELO, win rate 43%
On Wednesdays −286 ELO, win rate 25%

2472811114 loses the most ELO on Mirage: −25 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Highest rating in a match: 2.10 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 101 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
53% right on the average
0.75 right on the average
80.0 better than 43%
1.05 right on the average
51% of 217 duels better than 45%
22% of 18 situations better than 8%
Dust 222
45% better than 24%
0.74 better than 47%
84.0 better than 63%
1.06 better than 54%
46% of 110 duels better than 20%
60% of 5 situations better than 94%
Ancient11
45% -
0.68 -
75.3 -
0.93-
57% of 47 duels -
25% of 4 situations -
Anubis8
63% -
0.67 -
78.8 -
0.94-
46% of 35 duels -
50% of 2 situations -
Inferno6
17% -
0.70 -
76.7 -
0.92-
45% of 31 duels -
0% of 3 situations -
Cache5
80% -
0.68 -
82.7 -
0.95-
38% of 29 duels -
0% of 3 situations -
Nuke4
75% -
0.86 -
81.6 -
1.28-
53% of 17 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 2472811114 plays

Across 174 matches 2472811114 averages K/R 0.81 and ADR 86.6; the rating across the 101 rated matches is 1.02. Biggest strength: Damage per round (ADR) at 86.6, better than 78% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 30%, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 17.4 kills per match with 53% headshots. The strongest map is Mirage with a 53% win rate in 45 matches. In 45 of 101 matches the rating was 1.10 or higher (45%), in 45 it was below 0.90. In 23 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: July 2026 at 1.03. 2472811114 loses the most ELO on Mirage (−25 ELO, win rate 53%). Things go best on Dust 2 (+39 ELO, win rate 45%). Match no. 2 of the day goes best: 58% win rate, −57 ELO. Improved over the last three months: Headshots +16 pp. Got weaker: K/R −0.11, ADR −8.7, Win rate −13 pp, ELO −173. Unchanged in recent months: Rating at 1.00.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.