21teddy

Ukraine
On FACEIT since 2025 369 matches tracked 186 matches in 30 days
ELO ▲ 235
2,637
30-day peak: 2,678
Rank EU
#32,525
Ukraine #1,424 in Ukraine
Last updated:

How does 21teddy play?

Rating 1.05 K/R 0.74 ADR 81.8 from 369 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 369 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 23% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 63%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (51%).

Headshot rate 59%+8 pp · Ø 51% better than 91%
AWP share of kills 6%−6 pp · Ø 12% better than 34%
K/D 1.03−0.01 · Ø 1.04 better than 43%
Pistol kills per match 2.8
Knife kills 5 in 369 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 56%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 78x 4K, 14 aces in 369 matches

Utility and deaths

Average
Nades, flashes and deaths

5.0 utility damage per round and so well above the average (4.1).

Utility hit rate 36%+1 pp · Ø 35% better than 63%
Utility damage per round 5.0+0.9 · Ø 4.1 better than 75%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 70%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether 21teddy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 369 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: October 2026 with 0.76.

Patterns

From the last 369 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −182 ELO
76 matches · 50% win rate
On Ancient −171 ELO
84 matches · 52% win rate
On Thursdays +4 ELO, win rate 46%

21teddy loses the most ELO on Anubis: −182 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.43 · Mirage
  2. Most kills in a match: 44 · Anubis
  3. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 369 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 299
53% right on the average
0.73 better than 41%
78.4 better than 34%
1.04 better than 47%
50% of 470 duels better than 39%
44% of 62 situations better than 68%
Ancient84
52% better than 45%
0.76 right on the average
83.4 better than 53%
1.06 better than 53%
54% of 475 duels better than 59%
43% of 44 situations better than 63%
Anubis76
50% better than 40%
0.76 better than 56%
83.7 better than 62%
1.06 better than 54%
56% of 416 duels better than 71%
35% of 31 situations better than 39%
Mirage67
55% better than 60%
0.78 better than 65%
87.5 better than 78%
1.08 better than 63%
54% of 443 duels better than 63%
45% of 29 situations better than 70%
Inferno31
45% better than 17%
0.67 better than 8%
76.2 better than 16%
0.98 better than 16%
54% of 202 duels better than 45%
45% of 53 situations better than 69%
Nuke12
42% -
0.63 -
71.4 -
0.85-
40% of 72 duels -
18% of 17 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 21teddy plays

Across 369 matches 21teddy averages K/R 0.74, ADR 81.8 and a rating of 1.05. Biggest strength: Headshot rate at 59%, better than 91% of level 10 · 2,500-2,749 ELO players. Averages 16.5 kills per match with 59% headshots. The strongest map is Mirage with a 55% win rate in 67 matches. In 163 of 369 matches the rating was 1.10 or higher (44%), in 138 it was below 0.90. In 369 matches with detailed stats: 78 4Ks and 14 aces. Best month by rating: October 2026 at 1.08. 21teddy loses the most ELO on Anubis (−182 ELO, win rate 50%). Things go best on Mirage (+69 ELO, win rate 55%). Match no. 2 of the day goes best: 60% win rate, −22 ELO. Last 30 days: 186 matches, win rate 52%, net ELO −135.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.