1ws

United Kingdom
On FACEIT since 2020 197 matches tracked 75 matches in 30 days
ELO ▲ 49
2,458
30-day peak: 2,466
Rank EU
#60,835
United Kingdom #1,089 in United Kingdom
Last updated:

How does 1ws play?

Rating 0.88 (from 156 matches) K/R 0.64 ADR 71.7 from 197 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 156 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 39%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (145 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 43%−8 pp · Ø 51% better than 3%

Clutch

Weakness
Last one alive

12% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 5%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Weakness
Where do the kills come from?

0.89 K/D and so clearly below the average (1.03).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 0.89−0.14 · Ø 1.03 better than 5%
Pistol kills per match 2.5
Knife kills 1 in 197 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.5% of rounds and so well below the average (13.4%).

2K rounds 10.5%−2.9 pp · Ø 13.4% better than 1%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 10%
MVPs per match 1.8−0.5 · Ø 2.3 better than 4%
4Ks and aces 14x 4K, 3 aces in 145 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 3%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 18%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 29%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Rating at 0.88, Headshots at 45%, Win rate at 49%, ELO at 2,466
▼ Got worse
K/R −0.08, ADR −6.7

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.64
AprMayJunJulAugSepOct

Best month: April 2026 with 0.74. Last 3 months: 0.62 (at the start 0.70). Well below the average (0.74).

Patterns

From the last 197 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −23 ELO
63 matches · 49% win rate
On Inferno −23 ELO
24 matches · 46% win rate
On Tuesdays −93 ELO, win rate 35%

1ws loses the most ELO on Mirage: −23 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.89 · Mirage
  2. Most kills in a match: 29 · Dust 2
  3. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 197 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
49% better than 37%
0.66 better than 14%
75.3 better than 20%
0.86 better than 5%
38% of 222 duels better than 3%
48% of 21 situations better than 78%
Dust 249
47% better than 33%
0.62 better than 4%
68.3 better than 3%
0.88 better than 6%
47% of 104 duels better than 27%
26% of 19 situations better than 20%
Ancient24
58% better than 71%
0.68 better than 18%
72.9 better than 11%
0.96 better than 25%
44% of 98 duels better than 13%
25% of 12 situations better than 19%
Inferno24
46% better than 25%
0.62 better than 4%
68.0 better than 2%
0.92 better than 9%
47% of 76 duels better than 19%
54% of 13 situations better than 82%
Nuke24
54% right on the average
0.61 better than 2%
69.9 better than 4%
0.83 better than 1%
48% of 102 duels better than 26%
57% of 7 situations better than 86%
Anubis7
43% -
0.65 -
75.4 -
0.79-
43% of 30 duels -
17% of 6 situations -
Cache5
40% -
0.69 -
76.6 -
0.86-
29% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1ws plays

Across 197 matches 1ws averages K/R 0.64 and ADR 71.7; the rating across the 156 rated matches is 0.88. Most room to improve: Rating at 0.88, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 13.9 kills per match with 45% headshots. The strongest map is Ancient with a 58% win rate in 24 matches. In 35 of 156 matches the rating was 1.10 or higher (22%), in 87 it was below 0.90. In 145 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: October 2026 at 0.92. 1ws loses the most ELO on Mirage (−23 ELO, win rate 49%). Things go best on Dust 2 (+102 ELO, win rate 47%). Match no. 3 of the day goes best: 67% win rate, −27 ELO. Got weaker: K/R −0.08, ADR −6.7. Unchanged in recent months: Rating at 0.88, Headshots at 45%, Win rate at 49%, ELO at 2,466. Last 30 days: 75 matches, win rate 53%, net ELO +76.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.