1vsworlddd

Poland
On FACEIT since 2024 136 matches tracked 136 matches in 30 days
ELO ▲ 238
3,368
30-day peak: 3,456
Rank EU ▲ 704 places
#1,894
Poland #109 in Poland
30 days · prev. #2,598 · best #1,274
Last updated:

How does 1vsworlddd play?

Rating 1.16 K/R 0.84 ADR 86.0 from 136 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 136 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 28% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

61% of opening duels won and so well above the average (52%).

Rounds with first kill 14%+3 pp · Ø 11% better than 88%
Opening duels won 61%+9 pp · Ø 52% better than 95%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 37%−5 pp · Ø 42% better than 37%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.05).

Headshot rate 54%+1 pp · Ø 53% better than 57%
AWP share of kills 27%+15 pp · Ø 12% better than 90%
K/D 1.18+0.13 · Ø 1.05 better than 78%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

Exactly 2 kills in 16.3% of rounds and so well above the average (13.5%).

2K rounds 16.3%+2.8 pp · Ø 13.5% better than 93%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 65%
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 29x 4K, 5 aces in 136 matches

Utility and deaths

Average
Nades, flashes and deaths

1.5 utility damage per round and so well below the average (3.9).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 1.5−2.4 · Ø 3.9 better than 1%
Enemies flashed per round 0.12−0.20 · Ø 0.32 better than 3%
Deaths per round 71%0 pp · Ø 71% right on the average

Patterns

From the last 136 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −61 ELO
27 matches · 48% win rate
On Anubis −30 ELO
29 matches · 45% win rate
Between 6:00 and 12:00 −121 ELO, win rate 26%

1vsworlddd loses the most ELO on Dust 2: −61 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.35 · Mirage
  2. Most kills in a match: 53 · Mirage
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 136 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
59% better than 69%
0.86 better than 87%
88.3 better than 78%
1.20 better than 85%
62% of 285 duels better than 93%
33% of 30 situations better than 32%
Anubis29
45% better than 19%
0.76 better than 53%
78.1 better than 30%
1.05 better than 46%
58% of 171 duels better than 79%
35% of 17 situations better than 41%
Dust 227
48% better than 25%
0.86 better than 87%
89.5 better than 81%
1.15 better than 72%
63% of 123 duels better than 92%
58% of 12 situations better than 91%
Nuke16
63% better than 67%
0.87 better than 86%
85.2 better than 63%
1.21 better than 84%
57% of 63 duels better than 69%
17% of 6 situations better than 9%
Cache5
40% -
0.85 -
89.4 -
1.21-
68% of 22 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1vsworlddd plays

Across 136 matches 1vsworlddd averages K/R 0.84, ADR 86.0 and a rating of 1.16. Biggest strength: Opening duels won at 61%, better than 95% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 1.5, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 18.2 kills per match with 54% headshots. The strongest map is Nuke with a 63% win rate in 16 matches. In 68 of 136 matches the rating was 1.10 or higher (50%), in 36 it was below 0.90. In 136 matches with detailed stats: 29 4Ks and 5 aces. 1vsworlddd loses the most ELO on Dust 2 (−61 ELO, win rate 48%). Last 30 days: 136 matches, win rate 54%, net ELO −93.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.