1tipo

Russia
On FACEIT since 2022 212 matches tracked 84 matches in 30 days
ELO ▲ 127
2,330
30-day peak: 2,390
Rank EU
#92,237
Russia #23,767 in Russia
Last updated:

How does 1tipo play?

Rating 0.91 (from 183 matches) K/R 0.66 ADR 72.5 from 212 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 183 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 8% good 1.10 to 1.29 15% normal 0.90 to 1.09 28% weak 0.75 to 0.89 15% very weak below 0.75 33%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (129 matches).

2,250-2,499 ELO

Compared with 2,296 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 44%−7 pp · Ø 51% better than 5%

Clutch

Average
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.03).

Headshot rate 54%+4 pp · Ø 50% better than 74%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 0.89−0.14 · Ø 1.03 better than 6%
Pistol kills per match 2.6
Zeus kills1 in 212 matches
Knife kills 4 in 212 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 11.9%−1.5 pp · Ø 13.4% better than 13%
3K rounds 3.2%−1.0 pp · Ø 4.2% better than 14%
MVPs per match 1.9−0.4 · Ø 2.3 better than 8%
4Ks and aces 18x 4K, 2 aces in 129 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 3.5−0.9 · Ø 4.4 better than 32%
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 60%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ADR +4.9
= Stayed the same
K/R at 0.67, Rating at 0.91, Win rate at 56%
▼ Got worse
Headshots −2 pp, ELO −56

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: September 2026 with 0.70. Last 3 months: 0.67 (at the start 0.64). Clearly below the average (0.74).

Patterns

From the last 212 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −125 ELO
83 matches · 49% win rate
On Anubis −60 ELO
32 matches · 50% win rate
Between 18:00 and 24:00 −35 ELO, win rate 47%
On Sundays −30 ELO, win rate 50%

1tipo loses the most ELO from match 5 of the day: −125 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.90 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 39 · Ancient

Maps in detail

from the last 212 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
60% better than 80%
0.66 better than 14%
72.2 better than 11%
0.93 better than 17%
41% of 214 duels better than 6%
42% of 31 situations better than 61%
Ancient46
57% better than 65%
0.62 better than 5%
69.2 better than 4%
0.85 better than 4%
40% of 148 duels better than 5%
32% of 28 situations better than 31%
Anubis32
50% better than 40%
0.67 better than 16%
75.8 better than 22%
0.94 better than 18%
40% of 86 duels better than 5%
31% of 16 situations better than 32%
Dust 225
48% better than 36%
0.67 better than 17%
71.9 better than 9%
0.89 better than 7%
54% of 108 duels better than 65%
43% of 7 situations better than 64%
Nuke20
65% better than 84%
0.64 better than 4%
69.3 better than 3%
0.89-
35% of 57 duels better than 1%
33% of 3 situations better than 35%
Inferno11
45% -
0.76 -
84.6 -
0.93-
54% of 48 duels -
0% of 1 situations -
Cache8
50% -
0.69 -
73.8 -
0.95-
55% of 38 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1tipo plays

Across 212 matches 1tipo averages K/R 0.66 and ADR 72.5; the rating across the 183 rated matches is 0.91. Most room to improve: Opening duels won at 44%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 14.4 kills per match with 54% headshots. The strongest map is Nuke with a 65% win rate in 20 matches. In 44 of 183 matches the rating was 1.10 or higher (24%), in 87 it was below 0.90. In 129 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: September 2026 at 0.96. 1tipo loses the most ELO from match 5 of the day (−125 ELO, win rate 49%). Things go best in match 1 of the day (+60 ELO, win rate 62%). Match no. 4 of the day goes best: 63% win rate, +28 ELO. Improved over the last three months: ADR +4.9. Got weaker: Headshots −2 pp, ELO −56. Unchanged in recent months: K/R at 0.67, Rating at 0.91, Win rate at 56%. Last 30 days: 84 matches, win rate 52%, net ELO −62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.