1tapBeastsex

Venezuela
On FACEIT since 2024 66 matches tracked 32 matches in 30 days
ELO ▲ 7
2,211
30-day peak: 2,211
Rank EU
#128,607
Venezuela #78 in Venezuela
Last updated:

How does 1tapBeastsex play?

Rating 1.04 K/R 0.74 ADR 80.4 from 66 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 66 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 10%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so just above the average (1.02).

Headshot rate 51%+1 pp · Ø 50% better than 60%
AWP share of kills 10%0 pp · Ø 10% right on the average
K/D 1.06+0.04 · Ø 1.02 better than 65%
Pistol kills per match 3.2
Knife kills 2 in 66 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.3%+0.1 pp · Ø 13.2% better than 49%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 37%
MVPs per match 2.0−0.3 · Ø 2.3 better than 19%
4Ks and aces 15x 4K, 0 aces in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 13%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 40%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether 1tapBeastsex is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 66 matches, all from the last 3 months.

Kills per round (K/R)

0.74
AugSepOct

Best month: August 2026 with 0.80.

Patterns

From the last 66 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −21 ELO
23 matches · 43% win rate
In match 2 of the day −21 ELO
21 matches · 33% win rate

1tapBeastsex loses the most ELO on Mirage: −21 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Most kills in a match: 31 · Mirage
  3. Highest rating in a match: 1.80 · Mirage

Maps in detail

from the last 66 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
43% better than 20%
0.81 better than 82%
88.9 better than 87%
1.13 better than 82%
59% of 91 duels better than 89%
39% of 18 situations better than 54%
Dust 219
42% better than 20%
0.73 right on the average
75.4 better than 24%
1.05 better than 58%
37% of 65 duels better than 3%
37% of 19 situations better than 47%
Anubis11
55% -
0.76 -
81.8 -
1.11-
48% of 29 duels -
33% of 9 situations -
Cache5
60% -
0.74 -
76.7 -
1.07-
48% of 23 duels -
50% of 2 situations -
Inferno3
0% -
0.56 -
65.6 -
0.72-
44% of 16 duels -
33% of 3 situations -
Nuke3
0% -
0.48 -
64.8 -
0.55-
50% of 10 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How 1tapBeastsex plays

Across 66 matches 1tapBeastsex averages K/R 0.74, ADR 80.4 and a rating of 1.04. Biggest strength: Utility hit rate at 43%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.6, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 51% headshots. The strongest map is Anubis with a 55% win rate in 11 matches. In 26 of 66 matches the rating was 1.10 or higher (39%), in 24 it was below 0.90. In 66 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: August 2026 at 1.14. 1tapBeastsex loses the most ELO on Mirage (−21 ELO, win rate 43%). Last 30 days: 32 matches, win rate 47%, net ELO −67.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.