1sc0ut

France
107 matches tracked
ELO
2,294
Peak across the last 107 matches: 2,294
Rank NA ▼ 6 places
#3,080 #1,899 in FR
30 days · before #3,074 · best #2,988
Last updated:

How does 1sc0ut play?

Rating 1.07 (from 30 matches) K/R 0.80 ADR 87.6 from 107 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64% on level 10
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with at least a normal rating (0.90 and up). 60%
Rating spread from 30 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 23% good 1.10 to 1.29 13% normal 0.90 to 1.09 17% weak 0.75 to 0.89 13% very weak below 0.75 27%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 75%
Opening duels won 51%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 40%0 pp level
Clutch 1v2 won 31%+10 pp better than 94%
Clutch kills per match 0.8−0.8 better than 1%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 51%0 pp level
AWP share of kills 12%+1 pp better than 62%
K/D 1.07+0.03 better than 61%
Pistol kills per match 2.6
Knife kills 2 in 107 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.6%+0.2 pp better than 52%
Rounds with 3K 4.7%+0.6 pp better than 74%
MVPs per match 2.8+0.4 better than 89%
4Ks and aces 5x 4K, 1 ace in 27 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 78%
Utility damage per round 4.2+0.1 better than 52%
Enemies flashed per round 0.31+0.01 better than 55%
Rounds with a death 75%+4 pp better than 12%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ELO +57
= Stayed the same
Headshots at 51%
▼ Got worse
K/R −0.04, Rating −0.24, ADR −4.5, Win rate −5 pp

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.84. Last 3 months: 0.77 (at the start 0.81).

Patterns

From the last 107 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −9 ELO
32 matches · 56% wins
In match 1 of the day ±0 ELO
39 matches · 41% wins
On Mondays −18 ELO, win rate 46%

1sc0ut loses the most ELO on Mirage: −9 ELO, 56% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.02 · Cache
  2. Longest win streak: 5 wins in a row · Ancient
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 107 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
56% better than 67%
0.72 better than 37%
79.3 better than 41%
0.99-
45% of 128 duels better than 16%
50% of 6 situations better than 83%
Dust 224
63% better than 84%
0.91 better than 96%
98.5 better than 98%
1.20-
52% of 86 duels level
29% of 7 situations better than 25%
Ancient13
54% -
0.91 -
95.4 -
1.67-
42% of 36 duels -
50% of 4 situations -
Inferno12
33% -
0.82 -
92.0 -
0.74-
51% of 43 duels -
25% of 4 situations -
Anubis9
33% -
0.68 -
77.3 -
0.81-
53% of 43 duels -
25% of 4 situations -
Cache7
57% -
0.90 -
97.7 -
1.57-
54% of 28 duels -
100% of 4 situations -
Overpass5
60% -
0.73 -
76.0 -
-
39% of 18 duels -
100% of 1 situations -
Nuke4
25% -
0.74 -
78.7 -
-
88% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1sc0ut plays

Across 107 matches 1sc0ut averages K/R 0.80 and ADR 87.6; the rating across the 30 rated matches is 1.07. Biggest strength: Damage per round (ADR) at 87.6. That is better than 84% of players on level 10. Most room to improve: Rounds with a death at 75%. That is better than only 12% of players on level 10. On average 17.6 kills per match, 51% of them headshots. The strongest map is Dust 2 with a 63% win rate in 24 matches. In 13 of 30 matches the rating was 1.10 or higher (43%), in 12 it was below 0.90. In 27 matches with detailed stats: 5 4Ks and 1 aces. Best month by rating: July 2026 at 1.29. 1sc0ut loses the most ELO on Mirage (−9 ELO, win rate 56%). Things go best on Dust 2 (+14 ELO, win rate 63%). Improved over the last three months: ELO +57. Got weaker: K/R −0.04, Rating −0.24, ADR −4.5, Win rate −5 pp. Unchanged in recent months: Headshots at 51%.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.