1sawgod

Ukraine
93 matches tracked 12 matches in 30 days
Last updated:

How does 1sawgod play?

Rating 1.20 K/R 0.86 ADR 89.0 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 93 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 33% good 1.10 to 1.29 25% normal 0.90 to 1.09 17% weak 0.75 to 0.89 11% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
AWPerEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Strength
Last one alive

47% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 88%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so well above the average (1.02).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 21%+10 pp · Ø 11% better than 87%
K/D 1.22+0.20 · Ø 1.02 better than 94%
Pistol kills per match 3.3

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.0% of rounds and so well above the average (4.1%).

2K rounds 15.0%+1.7 pp · Ø 13.3% better than 84%
3K rounds 6.0%+1.9 pp · Ø 4.1% better than 96%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 14x 4K, 1 ace in 61 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.4 utility damage per round and so well below the average (4.2).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 1.4−2.8 · Ø 4.2 better than 1%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 23%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +10 pp, ELO +365
= Stayed the same
K/R at 0.85, ADR at 89.4, Headshots at 43%
▼ Got worse
Rating −0.05

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: August 2026 with 0.93. Last 3 months: 0.85 (at the start 0.88). Well above the average (0.74).

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −52 ELO
38 matches · 47% win rate
On Dust 2 −28 ELO
22 matches · 55% win rate

1sawgod loses the most ELO on Mirage: −52 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Nuke
  2. Most kills in a match: 37 · Dust 2
  3. Highest rating in a match: 2.00 · Dust 2

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
47% better than 33%
0.84 better than 88%
87.7 better than 82%
1.19 better than 90%
57% of 168 duels better than 83%
44% of 18 situations better than 67%
Dust 222
55% better than 63%
0.91 better than 97%
92.8 better than 93%
1.30 better than 97%
56% of 109 duels better than 76%
48% of 23 situations better than 77%
Ancient12
17% -
0.85 -
87.1 -
1.13-
56% of 57 duels -
60% of 5 situations -
Nuke10
80% -
0.80 -
87.5 -
1.06-
52% of 61 duels -
44% of 9 situations -
Cache4
25% -
0.88 -
87.6 -
1.15-
70% of 20 duels -
33% of 3 situations -
Inferno4
75% -
0.86 -
84.1 -
1.30-
75% of 12 duels -
0% of 1 situations -
Anubis3
100% -
0.89 -
96.5 -
1.25-
68% of 19 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1sawgod plays

Across 93 matches 1sawgod averages K/R 0.86, ADR 89.0 and a rating of 1.20. Biggest strength: 3K rounds at 6.0%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.4, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 18.9 kills per match with 42% headshots. The strongest map is Nuke with a 80% win rate in 10 matches. In 57 of 93 matches the rating was 1.10 or higher (61%), in 20 it was below 0.90. In 61 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: August 2026 at 1.36. 1sawgod loses the most ELO on Mirage (−52 ELO, win rate 47%). Things go best in match 2 of the day (+52 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, +52 ELO. Improved over the last three months: Win rate +10 pp, ELO +365. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.85, ADR at 89.4, Headshots at 43%. Last 30 days: 12 matches, win rate 58%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.