1pETERpRKER

Israel
On FACEIT since 2019 363 matches tracked 109 matches in 30 days
Last updated:

How does 1pETERpRKER play?

Rating 1.13 (from 346 matches) K/R 0.79 ADR 83.7 from 363 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 346 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
Multi-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (263 matches).

2,250-2,499 ELO

Compared with 2,219 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 57%+6 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 64%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 32%
AWP share of kills 17%+6 pp · Ø 11% better than 79%
K/D 1.15+0.12 · Ø 1.03 better than 83%
Pistol kills per match 2.7
Knife kills 6 in 363 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.2%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 77%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 86%
MVPs per match 2.5+0.1 · Ø 2.4 better than 68%
4Ks and aces 69x 4K, 2 aces in 263 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 13%
Enemies flashed per round 0.21−0.09 · Ø 0.30 better than 26%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.05, ELO +67
= Stayed the same
K/R at 0.80, ADR at 84.3, Headshots at 47%, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.80 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 363 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −67 ELO
58 matches · 50% win rate
In match 3 of the day −1 ELO
55 matches · 36% win rate
On Mondays +6 ELO, win rate 35%

1pETERpRKER loses the most ELO on Anubis: −67 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.43 · Dust 2
  2. Most kills in a match: 46 · Mirage
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 363 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2104
59% better than 76%
0.81 better than 80%
85.5 better than 71%
1.20 better than 91%
56% of 378 duels better than 75%
48% of 60 situations better than 76%
Mirage92
43% better than 17%
0.75 better than 53%
80.4 better than 47%
1.05 better than 54%
56% of 382 duels better than 76%
47% of 58 situations better than 76%
Anubis58
50% better than 40%
0.81 better than 80%
83.6 better than 61%
1.15 better than 83%
61% of 220 duels better than 92%
35% of 52 situations better than 39%
Ancient47
51% better than 48%
0.82 better than 82%
86.3 better than 72%
1.14 better than 83%
54% of 229 duels better than 66%
44% of 34 situations better than 67%
Cache31
48% -
0.85 -
87.2 -
1.18-
58% of 154 duels -
32% of 19 situations -
Inferno14
43% -
0.69 -
72.7 -
0.99-
63% of 43 duels -
60% of 5 situations -
Nuke12
50% -
0.75 -
84.9 -
1.10-
48% of 25 duels -
22% of 9 situations -
Overpass3
100% -
1.02 -
99.8 -
1.21-
58% of 12 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1pETERpRKER plays

Across 363 matches 1pETERpRKER averages K/R 0.79 and ADR 83.7; the rating across the 346 rated matches is 1.13. Biggest strength: Opening duels won at 57%, better than 89% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 17.3 kills per match with 47% headshots. The strongest map is Dust 2 with a 59% win rate in 104 matches. In 179 of 346 matches the rating was 1.10 or higher (52%), in 94 it was below 0.90. In 263 matches with detailed stats: 69 4Ks and 2 aces. Best month by rating: September 2026 at 1.19. 1pETERpRKER loses the most ELO on Anubis (−67 ELO, win rate 50%). Things go best on Ancient (+76 ELO, win rate 51%). Match no. 1 of the day goes best: 56% win rate, +34 ELO. Improved over the last three months: Rating +0.05, ELO +67. Unchanged in recent months: K/R at 0.80, ADR at 84.3, Headshots at 47%, Win rate at 50%. Last 30 days: 109 matches, win rate 51%, net ELO −10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.