1ntrov3rt

Tajikistan
On FACEIT since 2025 148 matches tracked
Last updated:

How does 1ntrov3rt play?

Rating 1.11 K/R 0.76 ADR 82.9 from 148 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 148 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Strength
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.03).

Headshot rate 54%+4 pp · Ø 50% better than 73%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.17+0.14 · Ø 1.03 better than 86%
Pistol kills per match 3.6
Knife kills 1 in 148 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 41%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 42%
MVPs per match 2.2−0.1 · Ø 2.3 better than 33%
4Ks and aces 29x 4K, 8 aces in 148 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 78%
Enemies flashed per round 0.16−0.14 · Ø 0.30 better than 15%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether 1ntrov3rt is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 148 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Patterns

From the last 148 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −3 ELO
29 matches · 55% win rate
In match 3 of the day ±0 ELO
26 matches · 38% win rate
Between 0:00 and 6:00 −33 ELO, win rate 47%
On Fridays ±0 ELO, win rate 44%

1ntrov3rt loses the most ELO on Anubis: −3 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Mirage
  2. Highest rating in a match: 2.10 · Anubis
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 148 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 250
50% better than 43%
0.74 right on the average
83.3 better than 61%
1.10 better than 70%
57% of 167 duels better than 78%
59% of 39 situations better than 95%
Mirage41
49% better than 40%
0.75 better than 53%
81.4 better than 51%
1.06 better than 58%
59% of 167 duels better than 87%
44% of 36 situations better than 70%
Anubis29
55% better than 60%
0.82 better than 83%
86.2 better than 75%
1.20 better than 92%
63% of 101 duels better than 95%
44% of 25 situations better than 68%
Ancient9
67% -
0.81 -
82.2 -
1.22-
54% of 39 duels -
63% of 8 situations -
Inferno7
43% -
0.71 -
84.2 -
1.01-
35% of 20 duels -
17% of 6 situations -
Nuke7
71% -
0.68 -
71.8 -
0.98-
53% of 30 duels -
50% of 4 situations -
Cache3
33% -
0.92 -
96.3 -
1.41-
47% of 15 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How 1ntrov3rt plays

Across 148 matches 1ntrov3rt averages K/R 0.76, ADR 82.9 and a rating of 1.11. Biggest strength: Deaths per round at just 65% (lower is better), better than 98% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 54% headshots. The strongest map is Anubis with a 55% win rate in 29 matches. In 70 of 148 matches the rating was 1.10 or higher (47%), in 47 it was below 0.90. In 148 matches with detailed stats: 29 4Ks and 8 aces. 1ntrov3rt loses the most ELO on Anubis (−3 ELO, win rate 55%). Things go best in match 1 of the day (+127 ELO, win rate 66%). Match no. 1 of the day goes best: 66% win rate, +127 ELO. Last 30 days: 3 matches, win rate 100%, net ELO +51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.