1mp--
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (202 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
Strength58% of opening duels won and so well above the average (52%).
Clutch
Average23% of 1v2s won and so just above the average (21%).
Weapons and aim
Average1.23 K/D and so clearly above the average (1.05).
Impact
StrengthExactly 2 kills in 16.0% of rounds and so well above the average (13.5%).
Utility and deaths
Average2.8 utility damage per round and so well below the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.86. Last 3 months: 0.84 (at the start 0.86). Clearly above the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.20. Last 3 months: 1.18 (at the start 1.19). Well above the average (1.05).
Damage per round (ADR)
Best month: August 2026 with 90.0. Last 3 months: 87.9 (at the start 89.6). Clearly above the average (80.9).
Share of headshot kills
Best month: July 2026 with 54%. Last 3 months: 49% (at the start 54%). Clearly below the average (53%).
Matches won (win rate)
Best month: October 2026 with 55%. Last 3 months: 54% (at the start 51%). Just above the average (53%).
Best month: October 2026 with 3,250. Last 3 months: 3,096 (at the start 3,145).
Rounds with first kill
Best month: September 2026 with 14%.
1v1 clutches won
Best month: September 2026 with 53%.
Patterns
From the last 263 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
1mp-- loses the most ELO from match 5 of the day: −171 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Mirage
- Highest rating in a match: 2.54 · Mirage
- Most kills in a match: 41 · Inferno
Maps in detail
from the last 263 matchesCompared with players on the same level who have at least 15 matches on the map.
How 1mp-- plays
Across 263 matches 1mp-- averages K/R 0.84, ADR 88.3 and a rating of 1.19. Biggest strength: Rating at 1.19, better than 87% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 18% of level 10 · 3,000-3,499 ELO players. Averages 18.4 kills per match with 50% headshots. The strongest map is Inferno with a 68% win rate in 19 matches. In 148 of 263 matches the rating was 1.10 or higher (56%), in 77 it was below 0.90. In 202 matches with detailed stats: 61 4Ks and 3 aces. Best month by rating: August 2026 at 1.20. 1mp-- loses the most ELO from match 5 of the day (−171 ELO, win rate 48%). Things go best in match 3 of the day (+259 ELO, win rate 64%). Match no. 3 of the day goes best: 64% win rate, +259 ELO. Improved over the last three months: Win rate +3 pp. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.84, Rating at 1.18, ADR at 87.9, ELO at 3,096. Last 30 days: 75 matches, win rate 59%, net ELO +125.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.